Knights of the Sun

The Knights of the Sun are a division of the Church of Sol, primarily located in Herrisland. The currently active chapter was reformed from the previous Knights of the Sun, which was an ancient organization that had roots in Unum, the Land of Fairytales.

Divine Origins

The Land of Fairytales

Legends state that the first chapter of the Knights of the Sun were founded by the first King of Padarak, with the purpose of sealing Necrodia, the God of Necromancy.

Eastern Neos

When the Wayward Knights were ordered to commit acts of war against the people of Herrisland, a large section of their forces abandoned their creed to side with the Church of Sol. This led to a reformation of the Knights of the Sun, based on the original tenants of the group spoken about in fairytales.

Tenets of Faith

  1. Sol is the Prime Dearch of the Unish Pantheon.
  2. The Church of Sol is the Highest Mortal Authority.
  3. Human(oid)* life is sacred and of Sol's Light.
  4. Human(oid) life shall not be taken unless doing so would save the life of another.

*The original creed's use of 'humanus', which translates specifically to humans, led to some minor debate in the early reformation regarding the inclusion of other species.

Granted Divine Powers

The members of the Knights of the Sun are, depending on their affinity, granted Theurgic powers relating to Sol's domain.

Type
Religious, Holy Order
Training Level
Professional
Veterancy Level
Experienced
Related Ranks & Titles

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