Session 22 - Lizardfolk come to Saltmarsh Report
General Summary
Godsday - 11 Ready'reat
Nar finishes sharing the letter from Mina and the group decides they should take Bayleaf and the veterans over to Saltmarsh jail via Sharkfin Bridge. On arriving, they see a number of unfamiliar tents in an open field next to Winston's Store newly setup since their departure, two days ago. Inside the barracks/jail they meet with Kraddok Stonehorn who asks, "Why bring him to me? What Keoland law has he broken?" The party argues that he was occupying land that the Mariners' Guild needed for their lighthouse. To which Kraddok explains that that island isn't part of Keoland and therefore isn't his area. "If it's not a national problem," muses Kyra, "then let's bring them to whose problem it is. Let's see what Major Ursa says when we drop them in his lap." Upon reaching the hall, the knock on Major Ursa's door before entering. "Ah! Good to see you," declares Ursa. "When do you expect to explore Abbey Island?" Kyra answers, "We've already been and cleared it." Karia brings Bayleaf forwward while adding, "And we brought back prisoners. This guy probably has some useful information and we think it'd be a bad idea for him to run free, especially before you get started building." Marjor Ursa asks, "What makes you think it's a bad idea to just let him go?" Nar chimes in, "Well for one he hits when talking. It seems to be just part of his culture." Karia questions, "Is it part of his culture or is it his religion?" "Do all religions solve disputes with genocide?" asks Nar. "Religion by itself isn't to blame, Ehlonna works with us all," Adlia adds, "but some religions believe that might makes right." Major Ursa speaks up, "Perhaps that's a discussion for later. You say that you've been to the island. What did you accomplish?" Kyra responds, "We've made a path through the dunes and the abbey ruins are cleared out." She then passes over a map. "Well! This is good. Very good." Major Ursa muses. "We'll need to verify your claims before completing payment, but the map itself is worth a partial payout. Here's a bit to tide you over." as he passes over a bag of gold. Adlia smiles with benovolence, "Ehlonna blesses you." Major Ursa nods, "It's always wise to wise to please the gods." Nar adds, "The higher the hair the closer to Istus." "What? What does that even mean?" replies Major Ursa. Nar shrugs, "It's something I heard somewhere." After leaving the Mariner's Guildhall, the party decides to explore the new encampment and head back across Sharkfin bridge and up past Winston's Store toward the motley collection of tents. The encampment seems deserted when a gruff voice speaks out in Draconic, "Halt! Who comes!"Waterday - 12 Ready'Reat
As the sun peeks through the window inside the Snapping Line, the party becomes abruptly awake to loud clashing of metal upon metal. Nar sits up stating, "It's my cheese, Leave it alone!" Looking around, the party quickly dresses to track down the cause of the incessant noise.Rewards Granted
Experience Points:
359 xp/person
359 xp/person
Missions/Quests Completed
Bayleaf turned over to Mariner's Guild for questioning
Lizardfolk Olympics completed
Lizardfolk Olympics completed
Character(s) interacted with
Ihrtos - Lizardfolk subcheif
Capt Ursa Major - Mariner's Guild
Capt Ursa Major - Mariner's Guild
