A Place of Mind

Intellect and Learning are the Essences of Perfection

There are those, too, that hold what one knows, what one has learned, by practice or by rote, as being the most meaningful. Libraries and Laboratories, Museums and Monasteries, the collection of wisdom, knowledge, and sheer learning can become the benchmark of excellence for some. In such an environment, a Brilliant, Cognizant person will flourish, but others will find the pursuits difficult and a bore.  Skills to build upon include note-taking, textual interpretation and the like   As with all Places, up to two skills can be taken from this Place
Find a GOOD one - Brilliance - Read one Treatise in half the time, or access a book resource twice in a session
Synergy - Brilliance - on any success, the Player may make his next check as if at double up value. Cannot be another Synergy. Nice Try!
Lucky Break! - Presence, Resolve - Any data collection effort can be retried as if a Double Up value
Stroke of Genius - Brilliance - The player Gets one (1) step ramp every time he gets a Double Down Success until his next earned step. 
Quick Study - Brilliance - Success will allow One(1) additional skill point per session (must be succeeded each week.

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