Mediator
Hit Dice: 1d8
HP Bonus: Ld4+L*CON
TP: 200
Feat Slots: 5
Using your psionic capabilities in combination with the powers of the Resonance, you deepen the connection between all linked allies, temporarily merging their minds as if they were resonant partners. Whenever you or any linked ally meditates, all linked individuals gain the benefits of meditation as if they had meditated. All linked individuals can directly share thoughts telepathically and open portals to each other as if they were resonant partners.
Whenever you use the Meditate action, you gain 1 Psionic Ki, heal for 8HD and can transfer a status effect of any kind (excluding special status effects and any that have no duration or charge count) from any of your linked allies to yourself. You can also transfer HP up to 50% of your max HP to or from yourself and one linked ally at a time. When transferring HP from yourself to multiple allies, you can choose to distribute the HP between your linked allies however you wish as part of the same action.
Whenever an ally is afflicted with a damaging status effect, you can choose to take the damage for them in the form of a status effect applied to yourself known as Strain; a form of undispellable Overwhelmed whose stack count is equivalent to the number of instances of different status effects across linked allies you are taking, and whose roll is equal to the half the sum of the damage rolls. If the damage roll of a status effect on an ally you are taking is proc’ed, you take psychic damage instead for half the damage roll. The ability Introspective Mastery can never reduce your Strain stacks below 1; Strain can only be dispelled if you are no longer taking status damage for any of your allies. Load Balancing does not nullify the non-damaging properties of negative status effects on your allies.
As an ability action, you can transfer HP up to 50% of your max HP to an ally as THP, lasting 3 rounds. The THP is linked to the status effect Projection, which is treated as a positive mental status effect with an associated THP value and duration. The ability Empathopsionics does not apply to this buff.
At the cost of 5 Psionic Ki, you can grant you or a linked ally the buff Denial x1 (1 a positive mental status effect that reduces the damage of the next attack the ally receives by 50%, stackable with other defensive buffs. The ability Empathopsionics does not apply to this buff.
At certain locations on certain maps, or on the spot an enemy is defeated, there is a chance to spawn a small fount of psychically-aspected ether, lasting for 3 rounds. Walking over to it and picking it up will grant you 1d4+4 Psionic Ki.
Gain an additional use of the Meditate action the first time you Meditate on your turn.
Whenever a linked ally meditates, you heal for 4HD.
You can directly transfer status effects and HP between linked allies using Purity of Mind.
Gain 2 uses of Unihemispheric Meditation, refreshing on a short rest. At the start of your turn, you can choose to use Unihemispheric Meditation, causing each of your non-meditate actions on your turn to be treated as if they were the meditate action.
You can spend 5 Psionic Ki instead of 2 to grant a linked ally an ability action at a cost of a Tactical Action instead of an Ability Action.
All willing creatures of your choice within 15ft of you are considered to be linked with you. Creatures linked in this way do not require concentration to upkeep, and do not count towards the maximum of the number of linked minds you may have at once. However, your Mindfield can be temporarily disrupted by certain effects such as Stagger as if it required Concentration; recovering at the start of your turn.
At the cost of 3 Psionic Ki + an additional amount equivalent to the tier + (charge count or duration) + (damage roll / 10d10), as an ability action you can copy one status effect on you or a linked ally to all linked characters.
You can siphon status effects and HP from Mind Controlled enemies using Gestalt of the Mind.
When a linked ally would have taken lethal damage, you can spend 4 Psionic Ki to instantly transfer the excess damage to you, leaving them at 1 HP.
If two linked allies have the same resource in their kits, such as Stroke of Luck, you can have an ally draw from another ally’s resource pool at the cost of one of your Ability Actions next round. You can also do this with UP, up to 10 UP at a time per Ability Action spent.
HP Bonus: Ld4+L*CON
TP: 200
Feat Slots: 5
Proficiencies
Same as Psion + Insight, Medicine.Abilities
Ultimate Ability: Deepened Resonance
Rarity: Legendary | CC: Mediator | UP: 100 | ZP: 1 | ZL: 0 | Cost: 5 TPUsing your psionic capabilities in combination with the powers of the Resonance, you deepen the connection between all linked allies, temporarily merging their minds as if they were resonant partners. Whenever you or any linked ally meditates, all linked individuals gain the benefits of meditation as if they had meditated. All linked individuals can directly share thoughts telepathically and open portals to each other as if they were resonant partners.
Purity of Mind
Level 1 | Rarity: Legendary | CC: Mediator | REQ: Psionic Ki | Cost: 4 TPWhenever you use the Meditate action, you gain 1 Psionic Ki, heal for 8HD and can transfer a status effect of any kind (excluding special status effects and any that have no duration or charge count) from any of your linked allies to yourself. You can also transfer HP up to 50% of your max HP to or from yourself and one linked ally at a time. When transferring HP from yourself to multiple allies, you can choose to distribute the HP between your linked allies however you wish as part of the same action.
Load Balancing
Level 2 | Rarity: Rare | REQ: Purity of Mind | Cost: 2 TPWhenever an ally is afflicted with a damaging status effect, you can choose to take the damage for them in the form of a status effect applied to yourself known as Strain; a form of undispellable Overwhelmed whose stack count is equivalent to the number of instances of different status effects across linked allies you are taking, and whose roll is equal to the half the sum of the damage rolls. If the damage roll of a status effect on an ally you are taking is proc’ed, you take psychic damage instead for half the damage roll. The ability Introspective Mastery can never reduce your Strain stacks below 1; Strain can only be dispelled if you are no longer taking status damage for any of your allies. Load Balancing does not nullify the non-damaging properties of negative status effects on your allies.
Projective Barrier
Level 3 | Rarity: Legendary | REQ: Purity of Mind | Cost: 3 TPAs an ability action, you can transfer HP up to 50% of your max HP to an ally as THP, lasting 3 rounds. The THP is linked to the status effect Projection, which is treated as a positive mental status effect with an associated THP value and duration. The ability Empathopsionics does not apply to this buff.
Class Feat Slot VI
Level 4 | CC: MediatorPrimed Denial
Level 5 | Rarity: Legendary | REQ: Purity of Mind | Cost: 3 TPAt the cost of 5 Psionic Ki, you can grant you or a linked ally the buff Denial x1 (1 a positive mental status effect that reduces the damage of the next attack the ally receives by 50%, stackable with other defensive buffs. The ability Empathopsionics does not apply to this buff.
Psionic Fount
Level 6 | Rarity: Legendary | REQ: Psionic Ki | Cost: 2 TPAt certain locations on certain maps, or on the spot an enemy is defeated, there is a chance to spawn a small fount of psychically-aspected ether, lasting for 3 rounds. Walking over to it and picking it up will grant you 1d4+4 Psionic Ki.
Extra Mindful
Level 7 | Rarity: Exotic | Cost: 3 TPGain an additional use of the Meditate action the first time you Meditate on your turn.
Class Feat Slot VII
Level 8 | CC: MediatorSympathetic Rejuvenation
Level 9 | Rarity: Legendary | REQ: Purity of Mind | Cost: 3 TPWhenever a linked ally meditates, you heal for 4HD.
Gestalt of the Mind
Level 10 | Rarity: Exotic | REQ: Purity of Mind | Cost: 3 TPYou can directly transfer status effects and HP between linked allies using Purity of Mind.
Unihemispheric Meditation
Level 11 | Rarity: Exotic | CC: Mediator | Cost: 5 TPGain 2 uses of Unihemispheric Meditation, refreshing on a short rest. At the start of your turn, you can choose to use Unihemispheric Meditation, causing each of your non-meditate actions on your turn to be treated as if they were the meditate action.
Class Feat Slot VIII
Level 12 | CC: MediatorPsionic Invigoration II
Level 13 | Rarity: Exotic | REQ: Psionic Invigoration | Cost: 3 TPYou can spend 5 Psionic Ki instead of 2 to grant a linked ally an ability action at a cost of a Tactical Action instead of an Ability Action.
Mindfield
Level 14 | Rarity: Exotic | REQ: Linked Minds | Cost: 6 TPAll willing creatures of your choice within 15ft of you are considered to be linked with you. Creatures linked in this way do not require concentration to upkeep, and do not count towards the maximum of the number of linked minds you may have at once. However, your Mindfield can be temporarily disrupted by certain effects such as Stagger as if it required Concentration; recovering at the start of your turn.
Deployment Psionics
Level 15 | Rarity: Exotic | REQ: Purity of Mind | Cost: 5 TPAt the cost of 3 Psionic Ki + an additional amount equivalent to the tier + (charge count or duration) + (damage roll / 10d10), as an ability action you can copy one status effect on you or a linked ally to all linked characters.
Class Feat Slot IX
Level 16 | CC: MediatorPsionic Vampirism
Level 17 | Rarity: Exotic | REQ: Gestalt of the Mind | Cost: 3 TPYou can siphon status effects and HP from Mind Controlled enemies using Gestalt of the Mind.
Psionic Life Support
Level 18 | Rarity: Exotic | REQ: Purity of Mind | Cost: 4 TPWhen a linked ally would have taken lethal damage, you can spend 4 Psionic Ki to instantly transfer the excess damage to you, leaving them at 1 HP.
Class Feat Slot X
Level 19 | CC: MediatorSynchronicity
Level 20 | Rarity: Mythic | REQ: Purity of Mind | Cost: 5 TPIf two linked allies have the same resource in their kits, such as Stroke of Luck, you can have an ally draw from another ally’s resource pool at the cost of one of your Ability Actions next round. You can also do this with UP, up to 10 UP at a time per Ability Action spent.
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