Black Spider
Eric Needham (a.k.a. Black Spider)
Physical Description
General Physical Condition
Eric has a well build and is of average height which causes him to often be eye to eye with many races and creatures.
Special abilities
Athletics: Needham is considered a super athlete and gymnast.
Martial Arts: Needham is a master martial artist.
Thievery: Black Spider is an accomplished thief.
Weaponry: Needham is a weapons expert, with a preference for kamas.
Superhuman Strength: Black Spider is strong enough to lift massive rocks above his head.
Superhuman Speed: Eric possesses superhuman speed, making him capable of running and moving at speeds that are far beyond the natural physical limits of the finest human athlete. He is fast enough to catch up to an accelerating horse while on foot, but prefers to travel by webs. He moves faster than the eye can follow, he has even moved so fast he appears as a blur.
Superhuman Stamina: Eric's advanced musculature produces fewer fatigue toxins during physical activity than an ordinary human. This allows him to exert himself physically for much longer periods of time before fatigue begins to impair him. At his peak, he can physically exert himself at his peak capacity for several hours before the build-up of fatigue toxins in his blood begins to impair him.
Superhuman Agility: Eric's superhuman agility, balance, and bodily coordination are all enhanced to levels that are far beyond the natural physical limits of the finest human athlete. He is extraordinarily limber, and his tendons and connective tissues are twice as elastic as the average human being is despite their physical strength. He has the combined agility and acrobatic prowess of the most accomplished circus aerialists and acrobats. He can also perform any complicated sequence of gymnastic stunts such as flips, rolls, and springs.
Superhuman Reflexes: Eric's reflexes are similarly enhanced and are currently about forty times greater than those of an ordinary human. In combination with his spider-sense, the speed of his reflexes allows him to dodge almost any attack, or even arrows, given sufficient distance. He has even been shown in some cases, to be able to dodge arrows using just his reflexes without his spider-sense.
Superhuman Durability: Eric's body is physically tougher and more resistant to some types of injury than the body of a normal human. His body is more resistant to impact forces than anything else. He can withstand great impacts, such as falling from a height of several stories or being struck by an opponent with super strength. Events which would severely injure or kill a normal human, leave him with little to no discomfort.
Wallcrawling: Eric's exposure to the magic spider venom induced a mutagenic, cerebellum-wide alteration of his engrams resulting in the ability to mentally control the flux of interatomic attraction (electrostatic force) between molecular boundary layers. This overcomes the outer electron shell's normal behavior of mutual repulsion with other outer electron shells and permits the tremendous potential for electron attraction to prevail. The mentally controlled sub-atomic particle responsible for this has yet to be identified. This ability to affect the attraction between surfaces is so far limited to his body (especially concentrated in his hands and feet) and another object, with an upper limit of several tons per finger.
Superhuman Equilibrium: Eric possesses the ability to achieve a state of perfect equilibrium in any position imaginable. He seems able to adjust his position by instinct, which enables him to balance himself on virtually any object, no matter how small or narrow.
Spider-Sense: Eric possesses a precognitive danger, or "spider-sense," which warns him of potential or immediate danger by the manifestation of a tingling sensation in the back of his skull, and links with his superhuman kinesthetics, enabling him to evade most any injuries unless he cognitively overrides his automatic reflexes.
Augmented Regenerative Healing Factor: Eric has a healing factor, thereby gained the ability to almost instantaneously recover from severe injuries such as broken bones and large amounts of tissue damage in a matter of minutes.
Biological/Organic Webbing Generation: Eric was also gifted with the ability to organically produce his own silk webbing from glands within his forearms, limited by his body's health and nutrition. The silk is released through a spinneret near each wrist containing a central web spigot orifice used for web-slinging and draglines, supplemented by several radial minor spigots for other types of webs connected to specialized glands.
Night Vision: Eric received enhanced night vision as a part of becoming a Werespider, allowing him to see in pitch-black conditions.
Transformation: Eric can transform himself into a half-human/half-spider creature and back to human form.
Fangs: Eric grew a mouth full of razor-sharp fangs.
Vibration and Air Current Sense via Hair and Webbing: Eric gained superhuman sensitivity via touch, allowing the hairs on his body to sense air currents around him and vibrations via his webbing.
Apparel & Accessories
black coat, grey tunic, green trousers, brown boots
Specialized Equipment
Kamas
Mental characteristics
Gender Identity
Cisgender
Sexuality
Asexual
Education
Trained Assassin
Employment
Assassin, Thief for the Guild of the Righteous Thieves
Intellectual Characteristics
Action-Oriented, Goal-Oriented, Energetic, Assertive, Ambitious, Communicative, Logical, Practical, Resourceful, Non-conformist, Focused, Perceptive, Rational
Alignment
Chaotic Neutral
Current Location
Species
Age
38
Date of Birth
14th of Arachnarok 1468
Birthplace
Unknown
Children
Current Residence
None
Pronouns
he/him
Sex
Male
Gender
Man
Presentation
Masculine
Eyes
brown
Hair
short, messy, black
Skin Tone/Pigmentation
pale
Height
1.77 m; 3.15 m (Hybrid Form)
Weight
78 kg; 285 kg (Hybrid Form)
Aligned Organization

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