Agent Spider
Vinnie Petersan Valet Parker (a.k.a. Agent Spider)
Physical Description
General Physical Condition
Vinnie is of average built and average height which causes him to often be eye to eye with many races and creatures.
Special abilities
Superhuman Agility: He is able to evade a lot of attacks and acrobatically move around with ease without any issue and leap across.
Wall-Crawling: Agent Spider possesses the ability to adhere to and crawl upon a solid surface, like walls and ceilings, as a spider does. Interestingly, unlike his younger adoptive brother, who can cling to surfaces with all five fingers, Agent Spider seems to only be able to use the thumb, index finger and ring finger on each hand to cling to surfaces.
Web Generation: Agent Spider is able to generate spider webs. The web's tensile strength and adhesive properties allow him to use the webs for a variety of purposes, from swinging between buildings to restraining his enemies.
Superhuman Durability: Despite being caught in a powerful grip and forcefully slammed against a wall with such immense impact that it shattered the stone surface, the individual remarkably endured with minimal injury or any sign of a broken back.
Superhuman Reflexes: Agent Spider reacted a lot attacks and evaded them accordingly and reacted to Mark showing up out of nowhere.
Superhuman Speed: Vinnie possesses superhuman speed, making him capable of running and moving at speeds that are far beyond the natural physical limits of the finest human athlete. Vinnie is fast enough to catch up to an accelerating horse while on foot, but prefers to travel by webs. He moves faster than the eye can follow, he has even moved so fast he appears as a blur.
Superhuman Strength: Vinnie possesses superhuman strength with the ability to lift up to 12 tons. He was shown to easily swing a steel chains. Vinnie's physical strength is sufficient enough to enable him to lift and throw objects as heavy as a big carriage with ease. He must also pull his punches and kicks unless fighting someone of similar or greater physical durability. Otherwise, his blows would prove fatal to a normal human being. He has demonstrated that he is strong enough to knock out people with normal durability with as little as a tap to the head. As such, he rarely lets himself use all of his strength. Vinnie's physical strength also extends into his legs, enabling him to be able to jump to a height of several stories in a single bound.
Superhuman Equilibrium: Vinnie possesses the ability to achieve a state of perfect equilibrium in any position imaginable. He seems able to adjust his position by instinct, which enables him to balance himself on virtually any object, no matter how small or narrow.
Superhuman Stamina: Vinnie's advanced musculature produces fewer fatigue toxins during physical activity than an ordinary human. This allows him to exert himself physically for much longer periods of time before fatigue begins to impair him. At his peak, Vinnie can physically exert himself at his peak capacity for several hours before the build-up of fatigue toxins in his blood begins to impair him. Several accounts depict Vinnie as able to hold his breath for twelve minutes or more.
Contaminant Immunity: Due to his accelerated metabolism, Vinnie has a higher tolerance for drugs and diseases than normal humans, and he can recover from the effects of larger doses rapidly. His resistance and recovery time to other toxins and diseases varies, but is typically significantly higher than normal. However, Vinnie has the normal human tolerance for alcoholic beverages.
Spider-Sense: Vinnie possesses a precognitive danger, or "spider-sense," which warns him of potential or immediate danger by the manifestation of a tingling sensation in the back of his skull, and links with his superhuman kinesthetics, enabling him to evade most any injuries unless he cognitively overrides his automatic reflexes.
Master Acrobat: Thanks to his great strength and phenomenal equilibrium, Vinnie is an excellent athlete, excelling in all gymnastic fields and being able to perform every acrobatic stunt ever performed, including others that can never be performed by even an Olympic acrobat.
Fangs: Vinnie grew a mouth full of razor-sharp fangs.
Augmented Regenerative Healing Factor: Vinnie has a healing factor, thereby gained the ability to almost instantaneously recover from severe injuries such as broken bones and large amounts of tissue damage in a matter of minutes.
Transformation: Vinnie can transform himself into a half-human/half-spider creature and back to human form.
Vibration and Air Current Sense via Hair and Webbing: Vinnie gained superhuman sensitivity to touch, allowing the hairs on his body to sense air currents around him and vibrations via his webbing.
Night Vision: Vinnie received enhanced night vision as a part of becoming a Werespider, allowing him to see in pitch-black conditions.
Apparel & Accessories
grey pullover, knee and shoulder plates, green trousers, brown boots
Specialized Equipment
Short Sword
Mental characteristics
Gender Identity
Cisgender
Sexuality
Unknown
Education
Village School of the new Village of York
Employment
Nighthunter of the Were Family
Intellectual Characteristics
Creative, Empathetic, Idealistic, Loyal, Imaginative, Compassionate, Open Mind, Reflective, Thoughtful, Flexible, Perceptive, Sensitive, Artistic, Auxiliary extraverted intuition, Introverted thinking, Extroverted when comfortable, Future-oriented, Extraverted thinking, Insightful, Internally aware, Intuitive
Alignment
Lawful Good
Current Location
Species
Age
19
Date of Birth
4th of Apararoka 1487
Birthplace
Unknown
Children
Current Residence
The Belfry of the Batlands
Pronouns
he/him
Sex
Male
Gender
Man
Presentation
Masculine
Eyes
grey
Hair
shoft, light brown, messy
Skin Tone/Pigmentation
pale
Height
1.75 m
Weight
69 kg
Aligned Organization
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