Challenger Arena
The only combat allowed in Safe Zones is in Challenger Arena. These are areas designed for friendly Player VS Player training sessions. Lightkeepers can engage in one-on-one duels by interacting with the Arena Overseer who will place players in a short queue to enter the Arena. Predetermined wagers can also be made by paying the Overseer who will take a 10% total cut, then award the winner of the duel.
Fights within Challenger Arenas are stopped just before a player’s Death or at the end of the timed match. Gear does not receive any Durability loss and Secured Items do not lose their Secured status.
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