Session 4: 20 Bottles of Liquid Courage
6/10/25
In game time is 5pm with 3 hours to nightfall
At the Beached Leviathan Bar in the docks
Voltar saw a familiar face Le’flure, a high elf, who he had helped make a deal with earlier. He explained to us afterwards. He was happy to see Voltar, drinking anger blue mead. Voltar toast Le’flure to good fortune, for his business and any deals that come their way. Volatr is drinking High Feather Lavender, that makes a person mellow. I can see this being a problem later. Le’flure, talks about the dwarves are grumpy and insults the enclave. I, notice that there is pickpocketing going around. She clocks them and when they notice her gaze and her glowing eyes and sword, and they walk away from the group. She also hears, there people in the immediate area are grumpy. She is recognized as a former guard. Kaladin, he looks around for the markings from the map, he finds graffiti that he thought looked similar and called me over I recognized as a new type of Thevis scant, it is directions we spend a bit following them.
Before we departed, I do remember, Jesset, offered a liquid courage.... Kal, took a shot, Jillian and I refused
For the next hour, Kal is hyper, I question how well this will go.
The party finds their way to Wearhouse seven. Jilllian looks down at a create, and a swarm of rats come up to attack. The lock is cut up on the grate and is an entrance that a rat thieves would use. We cover the grate with a box to not have any unexpected visitors while exploring the warehouse. Jillian uses an unseen servant as the group hear a loud, “what the hell” and arrows come from the window going after Kal. Kal runs behind the wall near the front door, it is locked. Jillian tries to pick lock the door, unlocking the door. The party makes their way in being ambushed by more thieves. The party is trying to get the situation under control without, resorting to killing them. We run into a dwarf, and Kal ends up going upstairs, to find more bandits. The part fights valiantly and after their biggest fighters, one of them being a dwarf which for the area is odd. are knocked out, the cowardly thieves run off. We must be on the lookout from here on, news will spread, maybe we can get some information out of the ones we have.
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