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The Verge

The Verge is Neospire’s frayed edge. A sprawling, unstable frontier between The Grid and the border of Neosphire. The Verge is where corporate control thins out and chaos grows teeth. It's the old city skin, full of pre-arcology infrastructure, half-demolished blocks, gang controlled hubs, and gaping access tunnels that descend deep into the bones of Neospire.

Most Verge sectors sit just one blackout away from full collapse. And many already have.

The Verge encircles the city like scar tissue—spread out across border sectors, trenchline interfaces, and forgotten infrastructure loops. It’s where the Grid’s waste flows, where the Trenches bleed upward, and where gangs, smugglers, refugees, and exiles make their mark.

Expect:

  • Cracked concrete zones overrun by street markets, fixer dens, and gang-tagged safehouses
  • Subsurface access tunnels—ancient, undocumented shafts to the Trenches, many now used for smuggling or as gang nests
  • Abandoned buildings hosting everything from illegal aug clinics to fighting circles
  • Barricaded streets where law enforcement dare not enter unless absolutely necessary.

The Verge is home to the unwanted, the unseen, and the ungoverned:

  • Gang crews and nomad crash pads
  • Black market traders and street docs
  • burned-out mercs and corporate runaways
  • Underground faith cults and rogue AI worshippers
  • Verge-born locals who never knew anything else

It’s not just poor—it’s deliberately unmanaged. The corporations don’t care what happens here unless something expensive burns.

Atmosphere & Tone

The Verge is dimly lit, flickering with broken neon signs and exposed cabling. The streets are tight, confusing, and shift as buildings collapse or get repurposed. Music leaks through busted walls. Gunshots echo in the distance—sometimes close.

Smog flows heavy at night. Acid rain is common. You’re as likely to find a stim shack as a dead drop. Every alleyway could be a shortcut… or a trap.


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