Step 3: Integrating your Backstory

The final step for engaging in a campaign is to work out your character's backstory and personality. Now that you have the environmental, occupational path, adventuring path, ancestry and other factors determining their life- the rest can easily fall in place with these roots. Rooting out the causal factors in the life of an adventurer is a great way to practice improvisation and is a fantastic way to gain a new perspective. The life of an adventurer is exciting, dangerous and sometimes- incredibly fufilling. What kind of person would leave their life behind to embrace this lifestyle?   Being a new adventurer, do not write in too much experience as to imply they are a higher level than what they are starting. A town guard who has a problem with bandits and experience with dispatching outlaws is a fine background that can incorporate into Background and Class easily. A Semhinteran Barbarian who hunts barbecues dragons for sport implies a capability much higher than the standard starting character can commit to.   It is also incredibly important to place a seed of adventure into your backstory- some reason or rationale for the adventurer to go exploring, trading, or committing heinous acts of (ad)venture capitalism. A person who has a comfortable life would have to be influenced heavily in order to undergo something extreme like raiding crypts , exploring dangerous foreign worlds or fighting on behalf of a wizard king halfway across the cosmos.

Character Journals

  Records of your character's activities are great to have when balancing play with a healthy adult life. Your first entry can include a blurb about your backstory, three lines of text affirming the connection between your character's ancestry, class, background and homeland. You can write more detailing your character's motivations, traumas and indulgent behaviors. On your character page it is an excellent way to weave in transactional activities as a log so you can track experience points, gold totals, loot and connections with a more traceable touch.   An example of a minimalistic backstory is included below:

Honeytooth is a Irongut Goblin from the lands of Arboryn, where he plied his trade as a Bartender. Losing his teeth at a young age, he is on a quest to find the perfect new teeth.

Comments

Please Login in order to comment!