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Improved Forest Fairy

Tiny fey
Armor Class: 10 + your Proficiency Bonus
Hit Points: 2 times your level
Speed: 10ft, Fly: 30ft
STRDEXCONINTWISCHA
2 (-4) 16 (+3) 8 (-1) 13 (+1) 17 (+3) 15 (+2)
Skills: Acrobatics 13 + your PB, Insight 13 + twice your PB, Perception 13 + your PB
Condition Immunities: Charmed
Senses: passive Perception 13 + your PB
Languages: Common, Fey   Forest Pact: The Forest Fairy adds your Proficiency Bonus to any Saving Throws it makes.   At will spells: One from Dancing Lights, Druidcraft, Mage Hand, Mending, Message, Spare the Dying, and Light. You choose one at 1st level and another at 5th and 11th level.   Expanded Spells. (1/day): Cure Wounds, Detect Good and Evil, Shield, and Sleep   Spellbound. The Forest Fairy uses the spellcasting modifier of its Kokiri companion when determining Spell Attack bonuses and Spell Save DCs. If the Kokiri lacks this feature, the fairy uses its own Wisdom modifier as its spellcasting modifier when the Forest Fairy is summoned.   Illuminated. While flying, the Forest Fairy casts bright light in a 5-foot radius and dim light for an additional 10-foot radius.   Flyby. The Forest Fairy doesn't provoke opportunity attacks when it flies out of an enemy's reach.  

Actions

  Shortbow. Ranged Spell Attack: PB X 2 to hit, range 40/160 ft., one target. Hit: 1 + your PB force damage.   Invisibility. The Forest Fairy has the Invisible condition until the end of its next turn.   Analyze. The Forest Fairy can take an action against a creature it can see within 10 feet to determine one of the following: its creature type and armor class, its resistance/vulnerabilities, its condition immunities, or its two highest saving throws. It must make an Insight check vs. the creature's Charisma Saving Throw. Once a creature has failed this saving throw to the Forest Fairy, it is immune to this ability for the next 24 hours.  

Reactions

  Assist. When the Forest Fairy's Kokiri companion fails an ability check or saving throw using Charisma, Intelligence or Widsdom that the Forest Fairy can see, the Forest Fairy can add 1d6 to that roll. The fairy can use this reaction a number of times equal to the Kokiri's proficiency bonus.   Emergency Aid (1/day). When the Forest Fairy's Kokiri companion drops to 0 hit points, the Forest Fairy can use its reaction so the Kokiri has a number of hit points equal to their level.

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