Wolf
Overview
Name of Heritage Group:
Wolf
Wolves are large canines that hunt in packs. They are normally wary of adventurers but beware as they can and do sometimes attack if they have an advantage or are hungry enough.
Wolves of the Northern Wastes are larger than average wolves but have less Cunning. They rely on their brute strength instead of wits to take down the larger prey animals of the wasteland.
Species:
Beast
Race:
Wolf
Indigenous Regions:
Black wolves are known to inhabit the Ainaria region.
Attribute Shifts:
Strength +1, Quickness +1, Agility +1, Hardiness +1, Communication -2, Logic -1, Perception +1, Willpower -1, Presence -1
Quick Stats:
Strength 5, Quickness 5 (Base Option Points 7), Hardiness 5, Weight 60-225lbs, (Trauma Resistance 2-4)
Combat Stats:
Brawl (Bite) (Base 3, Rank 4, Reach 0, Min. Strength 4). Initiative base number is 11 (mod. Option Points 7 + Bite Reach 0 + Brawl (Bite) 4), Dodge 2
Total IP Cost:
17
Physical Traits
Frame
Average Frame Value (Male):
8
Frame Min./Max. Values (Male):
Average Frame Value (Female):
6
Frame Min./Max. Values (Female):
Frame Variation (both sexes):
none
Height
Average Height Value (Male):
1
Height Min./Max. Values (Male):
Average Height Value (Female):
1
Height Min./Max. Values (Female):
Height Variation (both sexes):
none
Physique
Average Physique Value (Male):
3
Physique Min./Max. Values (Male):
Average Physique Value (Female):
3
Physique Min./Max. Values (Female):
Physique Variation (both sexes):
Resilience
Resilience:
Age
Average Lifespan:
Age Breakdown Table:
| Age Category | Age Range |
|---|---|
| Child | 6-9 yrs |
| Adolescent | 10-19 yrs |
| Young | 20-30 yrs |
| Adult | 31-59 yrs |
| Old | 60-75 yrs |
| Elderly | 76-90 yrs |
| Venerable | 91+ yrs |
adjust table based on average lifespan
Interactive Points
IP Gained per interval:
(Avg. Lifespan/70 = Interval in yrs.):
Gender Ratio
% Male:
40
% Female:
60
Appearance
Appearance:
Wolves come in various colors and sizes.
Black wolves are known to inhabit the Ainaria region.
Inherent Physical Aspects
Inherent Physical Aspects:
Unique Physical Abilities:
Natural Weapon: Bite (Reach 0, Pierce/Slash, AD mod (1,0), AD Speed (1,1)
Psychological Traits
Inherent Aspects:
Mental & Spiritual Traits
Inherent MS Aspects:
Recommended MS Aspects:
Development Considerations
Inherent Expertises:
Stealth (Stalking) 4, Observation (Keen Hearing & Smell) 4, Stealth (Moving Silently) 6, Brawl (Bite) 4
Recommended Expertises:
Cultural Features
Environmental Adaptation
Principle Environment:
Adaptability:
Heritage Orientation
Orientation:
Orientation Description:
Orientation Aspects:
Customs & Lifestyle
Status & Family
Symbols & Art
Clothing & Decoration
Religion & Magic
Language
Language Family:
Dialect:
| Word | Meaning |
|---|---|
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