The City of Agartha, Founders of The Architechts'
In a land of deep mystery, sitting in the depths of an ancient forest. Legend has it, this Fortress of a castle, holds secrets about these myths turned legend, lost in mystery. Ruled by a cunning ruler/king/ or Emperor of this mythical city sized fortress of a castle. Persons and individuals known as The Keepers of Wisdom and Knowledge. Some referred to them as Mystics, Druids, Warlocks, Wizards and Witches. These Keepers knew no bounds to their research.
Institutes of Higher Learning, Schools of the Arts, and Universities of the Craft. Where Singers, or Bards, tell the stories of ancient lore. Ritual Leaders of the Craft giving blessings, warnings, or even curses depending on their Political Leaders. These Politician's of the Arts mastered the Power of the Word, and share in blessings and infrastructure.
Solstices, Equinoxes are Holy days along with Saowen and Beltane during the times of the Spirits and the Veil between realms is weakest... All in order to understand the universe or have divine revelations through their divinations. The Agarthans' revere Oaks and Mistletoe as sacred plants that hold the ancient wisdoms of their faith.
Healers, Doctors, or Shamans are empowered to share the beliefs, faith, and spiritual masteries. From Three Major Tribal groups that have the most influence in the Agarthan Isles. They have key influencers that travel across the Northern hemisphere sharing wisdom and holding strategic positions in other societies and countries due to their calm and collected demeanor. Monks make up most of the ranks of the Agarthan empire, they use and worship all forms of nature, from life to death. The Priest/esses shared the secrets and organized and ran the ritualistic practices the Agarthans use to invoke or banish energies.
The Agartha Monks are broken down into classes:
Druids - A Shaman that invokes the ancient spirits that lie in all living creatures. From trees to animals they have a shapeshifting ability that allows them to become a living avatar of creatures of the woods. As stewards of the land, Druids practice the ancient ways that formed into Rangers and Gardeners that tend the land and protect its natural beauty.
Mystics - A Priest that gives out the blessing of life, longevity, and protection. They are the Spiritual Leaders of the Agarthan Empire. Having oracle like abilities to foresee possible outcomes as well as teaching the ways of prophecy and regenerative magicks. They are the purest form of magi in the kingdom.
Wizards - Wielders of Universal magicks, such as Creation, Destruction, Evolution, and Ascension. Being the true wielders of the Agarthan Militaristic strength. These loyal, solemn, and dedicated magis have been known as the Heralds of the End Times, or Immortals of Ancient descent. Many fear these individuals as much as they revere them, Wizards consist mostly of the Agarthan Political Leaders as they have been known to be great at negotiations as the Emissaries of the Mysterious Argarthan Kingdom.
Witches - Much like the Wizard, yet they rely more on ritualistic magic and pacts. They are the most skilled in Alchemy and Herbology, having a platitude of potions, elixirs, tonics, and cure-alls. One of the defining features of the Witches is their tendency to create covens, a type of group that amplifies the Witches powers as more people equal more energy to summon or curse. The majority of rituals has many witches organize and implement the totems and signets in order to make a ritual successful.
Warlocks - Similar to Witches, as they rely on ritualistic magicks and pacts with other worldly beings to amplify their own power. Known as the summoner class of Agartha, the warlocks focus is on the ancient energies and entities that harness raw natural power. Warlocks worship Deston as their house Monarch. Seeing as they dabble in much of the destructive power that Zexedaros Deston has become immortalized as, only the Warlocks know the secrets to Deston being the emissaries to the Eternal of Fire.
The Agarthan Magi keep many secrets that few have tasted through adventures into the misty isles, where fog seems to be filled with a milky color, making visibility near impossible... unless they have a Magi of their own familiar with such ancient magicks.
Institutes of Higher Learning, Schools of the Arts, and Universities of the Craft. Where Singers, or Bards, tell the stories of ancient lore. Ritual Leaders of the Craft giving blessings, warnings, or even curses depending on their Political Leaders. These Politician's of the Arts mastered the Power of the Word, and share in blessings and infrastructure.
Solstices, Equinoxes are Holy days along with Saowen and Beltane during the times of the Spirits and the Veil between realms is weakest... All in order to understand the universe or have divine revelations through their divinations. The Agarthans' revere Oaks and Mistletoe as sacred plants that hold the ancient wisdoms of their faith.
Healers, Doctors, or Shamans are empowered to share the beliefs, faith, and spiritual masteries. From Three Major Tribal groups that have the most influence in the Agarthan Isles. They have key influencers that travel across the Northern hemisphere sharing wisdom and holding strategic positions in other societies and countries due to their calm and collected demeanor. Monks make up most of the ranks of the Agarthan empire, they use and worship all forms of nature, from life to death. The Priest/esses shared the secrets and organized and ran the ritualistic practices the Agarthans use to invoke or banish energies.
The Agartha Monks are broken down into classes:
Druids - A Shaman that invokes the ancient spirits that lie in all living creatures. From trees to animals they have a shapeshifting ability that allows them to become a living avatar of creatures of the woods. As stewards of the land, Druids practice the ancient ways that formed into Rangers and Gardeners that tend the land and protect its natural beauty.
Mystics - A Priest that gives out the blessing of life, longevity, and protection. They are the Spiritual Leaders of the Agarthan Empire. Having oracle like abilities to foresee possible outcomes as well as teaching the ways of prophecy and regenerative magicks. They are the purest form of magi in the kingdom.
Wizards - Wielders of Universal magicks, such as Creation, Destruction, Evolution, and Ascension. Being the true wielders of the Agarthan Militaristic strength. These loyal, solemn, and dedicated magis have been known as the Heralds of the End Times, or Immortals of Ancient descent. Many fear these individuals as much as they revere them, Wizards consist mostly of the Agarthan Political Leaders as they have been known to be great at negotiations as the Emissaries of the Mysterious Argarthan Kingdom.
Witches - Much like the Wizard, yet they rely more on ritualistic magic and pacts. They are the most skilled in Alchemy and Herbology, having a platitude of potions, elixirs, tonics, and cure-alls. One of the defining features of the Witches is their tendency to create covens, a type of group that amplifies the Witches powers as more people equal more energy to summon or curse. The majority of rituals has many witches organize and implement the totems and signets in order to make a ritual successful.
Warlocks - Similar to Witches, as they rely on ritualistic magicks and pacts with other worldly beings to amplify their own power. Known as the summoner class of Agartha, the warlocks focus is on the ancient energies and entities that harness raw natural power. Warlocks worship Deston as their house Monarch. Seeing as they dabble in much of the destructive power that Zexedaros Deston has become immortalized as, only the Warlocks know the secrets to Deston being the emissaries to the Eternal of Fire.
The Agarthan Magi keep many secrets that few have tasted through adventures into the misty isles, where fog seems to be filled with a milky color, making visibility near impossible... unless they have a Magi of their own familiar with such ancient magicks.
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