Session 2: The Wizard Tower Report
General Summary
Cassius, Gwyer, Selene, and Huxley discover a wizard's tower. They race to the top, with Cassius dangling behind. When discovered by the wizard inside Cassius pretends to be washing the windows before falling to his death. Selene and Gwyer try to save them, while Huxley calls dibs on the body. Once Cassius has restabilized the whole group levels up to level 3.
They all smell the goblin Marduk in the distance who "smells like if gasoline could slur”. Marduk has just killed someone, then joins the party as they break into the basement. They begin to rob the place while Marduk gets prepared for his and Huxley's wedding.
While robbing they encounter a few Wizard Children inside, on the first floor, who try to protect the tower's belongings. All of which are quickly defeated by our significantly older adventurers.
Our party meets a mimic in the tower and decides to take a long rest. During which they will try and befriend it. They all level up to level 4.
Rewards Granted
Huxleys "Mine" Items:
- Flower with a human tongue
- Decanter of Endless Water
- 1 Crystal
- Bong
- Scroll of misform - typically used by bank robbers
- A cloak
- Crystals
- Unknown wand
Character(s) interacted with
- Wizard Children, on the first floor
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