Tribal Warband
A warband of Orcs, Goblins, Kobolds and other monster races.
Attributes
Size: Large (16+1) 17d6Experience: Trained +2
Movement points: 3
HP per unit: 8
HP total: 136
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Darak-tan
Double time: exchange your attack to move 2 extra squares
Rage!: Force a reroll of any 5 and 6s on damage rolls and take the lower result
Morale:
- 4 casulties: Save DC10
- 8 casulties: Save DC12
- 12 casulties: Save DC14
- 16 casulties: Break
Composition
Manpower
15 Tha-uk, 1 Drak-thar + 1 Darak
Equipment
Hide armor and shields AC6
Weaponry
War Axe
Range: Melee
Attack Bonus: -2
Damage: 1d6+2
Charge!: If the unit forgoes shooting at the enemy when they're 1 square away they charge into combat and reroll 1s on both their attack and damage rolls. They must use the new result.
Range: Melee
Attack Bonus: -2
Damage: 1d6+2
Charge!: If the unit forgoes shooting at the enemy when they're 1 square away they charge into combat and reroll 1s on both their attack and damage rolls. They must use the new result.
Type
Infantry
Overall training Level
Professional
Assumed Veterancy
Trained
Used by
Ranks & Titles
Comments