High Explosive Grenade

[Tech][Very Rare] Item
The grenade explodes on impact and in a 20 ft radius Sphere all creatures must make a Strength Saving Throw and objects fail automatically, on failure they take 8d6+6 Force damage and are knocked prone, on a success they take half damage and are not knocked prone.

The Strength Saving Throw is set by the crafter's Save DC.
Can be fired from a grenade launcher.

Crafting requirements:

Material Cost: 1 Composite, 2 high explosive
Time Cost: 5 crafting checks.
Crafting check: Tinkerer's Tools or Smiths Tools DC16 (Long rest DC21)
Item type
Weapon, Explosive

Comments

Please Login in order to comment!