Brokenlands

The lands in the north of Pol are filled with jagged mountains, crevasses and cave systems.

 

Magical corruption is severe and creatures spending a long time in this area can get mutated.

 

Storms in this area are infrequent but the region is prone to massive earthquakes.

 

Environment

  • Broken terrain - the area is hard to traverse with many fissures, crevasses and jagged cliffs.
  • Magical Corruption (high) - creatures that spend a long time in this area can receive mutations.
  • Earthquakes - earthquakes are a constant danger that destroy and rearrange the landscape.
Type
Subcontinent

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