Blast ball Grenade
[Tech][Very Rare] Item
The grenade explodes on impact and in a 20 ft. radius Sphere all creatures must make a Constitution Saving Throw , on failure they take 4d6 Force damage and are Stunned until the end of their next turn, on a success they are not Stunned.
The Constitution Saving Throw is set by the crafter's Save DC.
Can be fired from a grenade launcher.
Crafting requirements:
Material Cost: 1 Composite, 1 high explosive, 1 jar of rubber balls
Time Cost: 5 crafting checks.
Crafting check: Tinkerer's Tools or Smiths Tools DC16 (Long rest DC21)
The grenade explodes on impact and in a 20 ft. radius Sphere all creatures must make a Constitution Saving Throw , on failure they take 4d6 Force damage and are Stunned until the end of their next turn, on a success they are not Stunned.
The Constitution Saving Throw is set by the crafter's Save DC.
Can be fired from a grenade launcher.
Crafting requirements:
Material Cost: 1 Composite, 1 high explosive, 1 jar of rubber balls
Time Cost: 5 crafting checks.
Crafting check: Tinkerer's Tools or Smiths Tools DC16 (Long rest DC21)
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