Rakarth Sons of the Eight
Rakarth Sons of the Eight
Physical Description
General Physical Condition
Very muscular. Not overly built but is used to being worked, being in fights and a life of manual labour.
Body Features
Recently has acquired scars upon his torso. Along the right rib cage after battle with Owlbears and piercing marks where he was mauled by sea serpents.
Facial Features
Has a beard
Apparel & Accessories
Simple rope band around right bicep, simple fur shoulder shoal and a loincloth with cape.
Mental characteristics
Sexuality
Enjoys the body and warmth of the female kind.
Education
Is a tribal nomad. All is taught by tribe elders and self taught.
Employment
Has no official job. Would currently be classified as an adventurer.
Accomplishments & Achievements
Helped slay a dragon, freed the town of Bridgehaven from the curse of the Headless Horseman,
Failures & Embarrassments
Once tried to play a memorial bagpipe melody but drew the ire of arrows from the funeral party
Morality & Philosophy
There is an ancient site that our people look on as honorable and significant which is located near 2 rivers. The larger of the 2 rivers flows from the Earth Bone mountains
The Elders of my tribe say there is a body of knowledge that describes the existence of every road between the Eastern and Western sea. We believe there is an Eastern Sea then there must be a Western Sea.
Taboos
To worship a god and use writing
- Uneasy about seeing the writing about gods as it is believed that it was the writing of the gods that took them away
Social
Contacts & Relations
Corvus - oldest and last member of his original party
Vascilli - musical wondered
Eli - child that makes medicinal compounds but has a knack for drawing unnecessary situations
Coin - suit of armor that acts weird. Skeptical of its intentions
Religious Views
Militaristic animistic belief
Have totem animals that are the bear and elephant
Social Aptitude
Live in a tribal community that is reminiscent of real world Roman Military Structure

Born to tribal nomads he is a man of martial prowess and a rage which all his opponents fear. Decisive in battle, weary to newcomers and musically inept. His chiseled muscles will not be bound by mortal means.
Character Location
Age
27
Date of Birth
2973 HR
Children
Gender
Male
Eyes
Brown
Hair
Black
Skin Tone/Pigmentation
Tanned
Height
6 ft 5 in
Weight
237 lb
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Vòh: part 2 - Murder
- Corvus is accused of murdering Wasserman Jr.
- The crime was done at a fencing school
- he shouldn't have died to 1 attacker (this is unknown in the game)
- The crime was done at a fencing school
- Investigation into the murder lead to the City of Boats where we find out captain went on a mission with a Movadi that hasd a pet Owlbear and had an Ekwaara companion looking for his Pa - Gatwing. This Movadi said he was driven to do God's work. By the looks of it he was a mercenary that was always short of coin
- Our investigation has lead to the Wasserman's ship the Pride of the Sea Mother. It has 12 cannons on each side of the first deck under the main deck. The storeroom had 4 more cannons as well as hatches both above and below
- Men with mouth masks, stiff mops and murky water were seen
- Marines boarded the ship that were armed with long rifles, clad with a breastplate. Colours were black with gold trim
- (not known in game) The Pride of the Sea Mother was damaged by dragons about 300 years ago and used to be in possession by the Dustenheils
- The Rusty Anchor is an ale house favoured by the officers
- "Plague doctors" are roaming around the dock
- 400 years ago there was a huge pestilence that hit Vòh. Every 4 years they celebrate the healing/curing of it.
- While on the Pride of the Sea Mother we learn that the Wasserman's daughter's fiancé (Dilahey) was murdered
- The location of the murder was at the Reddish Plant Sex Organ (I am still learning this Vohene) [Scarlet Blossom] which is a half-elf brothel
- Erenn was at Wasserman's side on the ship. A scrawny pale guy
- Delahey was dabbling in Polenese style fencing
- Polen is known for their steel and copper
- A black silk rope was found near the balcony at the Scarlet Blossom
- A shoe print is found and it is quite small, possible the killer is a lady
- Rochego Dilahey wanted the box we were hired to get
- Niether Dilahey nor Schönveld knew that there were 2 boxes. Seems like we were set up to something
- The black silk rope comes from a place in the Strangers Quarters that equips assassins
- Sennór Asta Loá is the fencing instructor who teaches the Polenese style
- At Asta L0á the door is green with a stylised firgure in an 8 point cross
- The unarmed Ork raiders fight like Asta Loá
- The last female student he taught paid with octagonal gold - stylised mountain with a castle on it
- There is a rapier at Asta Loá that is oddly weighted and works only with his technique. The blade is folded and braided in its metal work and looks brand new but is about 50 years old
- The gold Guinea is minted at the Corsair's secret city
- Lord Grimsby hasn't seen his daughter in 10 years - about 16 years
- Lord Grimsby's son works at the Factor (accounting house). He speaks Drogasian as though a child would
- Lord Grimsby's daughter was a feared pirate, stole a ship and left her fiance
- Scorcer's Wiches Boob (Witches Tit) is where we have a drink with Grimsby Jnr.
- The Grimsby's have had a longtime fight with the Wasserman's
- They have the wealth to buy their own army
- Dustenheil is in the history books - a small castle north of Blackrock bend
- Pride of the Sea Mother sailed 1 year ago at the same time Wasserman's 1st wife died - she was lost at sea
- He married a new wife very quickly after her death
- Lord Grimsb'y daughter wanted to take over the company
- Grimsby Jnr's rapier is not ornamental as it has seen action
- Dilahey (Wasserman's daughter's fiance) was the eldest son of the Dilahey's
- My report to the Inquisitor
- Needed the orchid to make some medicine
- We killed some cultists
- We tried to bring a cultist back alive
- Eldest son of the Rainickers is the next murder victim - killed in his own garden
- Rainicker was called out to a duel. It was definitely a lady that challenged him. The group (thats being killed) all knew one another and passed one of the maids around (sexually). The maid knew of only Grimsby being alive in group(not known in game)
- There was a note left for Corvus from his captain. It says she knows where Mrs Wasserman's body is. It is at the Siren's Tits. Look for flagstone on the northen most tit. Her treasure is there. Wasserman shouldn't know. Signed ECG. Note Wasserman's new wife shouldn't know either (not known)
- Navigation to the Siren's Tits is hard. Serpent infested waters.
- Movadi & Ekwaara went in that direction with Captain Grimsby -> never returned. They went to look for something at the Broken Spine
- Grimsby's son (Callathan is dead) -> found dead in the Scarlet Blossom -> he has a second wound on his left shoulder. Not a normal weapon; Ring missing from left middle finger, there's blood by the rail.
- The guard at the dock at the Scarlet Blossom was knocked unconsciousness. Saw a boat that was black with gold trim and muffled oars. Sleep powder was blown in his face
- The knife holding the note Corvus found was not a dagger you'd associate with a pirate - made for killing, well balanced and excellent for throwing
- Woman (Isabella) from the fencing school "vanishes" when Quincy follows her to an alley and falls unconcious
- Woman that Asta Loá trained that we think is the killer had "dead/passionless eyes"
- Corvus found a 7-sided Guinea
- Callathan was playing cards with riverfolk and only one had money. Flamboyant clothing, scar on face - clean scar on the cheek; went outdoors after Callathan got a note
Vòh: part 1 - The compass that finds its direction
- Fish people were searching our room at the Raven
- Box was stolen and thus we had to find it
- Masque were disguised as a Wasserman and ended up fighting in a park. The constabulary took us to the dungeons and after the trial an agreement was made with the Inquisition to release us
- I am to report to an Inquisitor by the name of Father Langden at the church on the dealings of the Alchemist and to do so in a confession booth
- The Lady of Pain is currently 1 block away from the Raven
- Schöveld wants the box back and is holding the Alchemist's book hostage
- In our attempt in getting the boxes back, the Wasserman's daughter was kidnapped by us and we were attacked by fiends
- Copsy is a tutor of Classical Drogasian to the Wasserman's
- My 1st report to the Inquisitor contains the following:
- Schönveld spoke with the Alchemist in the Raven
- he wants he box back and is holding his book hostage
- Copsy is a tutor for Drogasian
- The Alchemist made the "bats" explode
- The rogue smells funny after the attack
- was displaying "magic" to a hostage of ours
- Schönveld spoke with the Alchemist in the Raven
- Copsy was an "illusionist" that had a 1 time performance where we killerd him and retrieved the cube
- We end up returning the cube to Lord Wasserman
- We're on a search for a flower needed to make a potion help prevent the from turning into a fiend
- We find where the flower grows however we end up interrupting some cultists trying to perform a blood ritual
- said cultists were near 5 pillars with the mark of (i think the Adversary?)
- We find where the flower grows however we end up interrupting some cultists trying to perform a blood ritual
- For the life of me I can't remember where we met Gregor Dustenheil. All I know is that he is bald
The chronicles of Rakarth of the Sons of Eight
- Journal of Deceased tribesman Asteroth
- Journal entry: Vòh: part 1 - The compass that finds its direction
- Journal entry: Vòh: part 2 - Murder
Deceased tribesman Asteroth
- Schönveld is an art dealer as a front for being a fence
- was selling the book our Alchemist had stolen?
- can speak classical Drogasian
- has some sort of protection
- wanted a box from Wasseman's warehouse
- 1 box retrieved from the Wasserman warehouse and contained a black pearl (egg) and gold crowns bearing The Company's insignia
- When the Wasserman warehouse burnt down a fiend flew out
- 1 box retrieved from the Wasserman warehouse contained a metal cube
- Evil Schönveld is a member of the Masque and tricked us out of the cube containing box. When confronted he was assisted by fiends
- Sold the egg/pearl to Lord Grimsby
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