You embody the grace, strength, and resilience of felines.
Eventually, you become able to transform physically into a
lion or tiger.
Cat Domain Spells
Cleric Level | Spells |
1st |
Find Familiar (Feline Only), Speak With Animals |
3rd |
Beast Sense, Pass Without Trace |
5th |
Bestow Curse, Non Detection |
7th |
Dimension Door, Locate Creature |
9th |
Commune With Nature, Mislead |
Silent Claws
When you choose this domain at 1st level, you learn the
true strike cantrip, and you gain proficiency in Acrobatics
and Stealth.
Channel Divinity: Feline Finesse
At 2nd level, you can use your Channel Divinity to add
a +10 bonus to a single Dexterity ability check made by
you or someone within 30 feet that you designate. Doing
this requires no action. You simply make the choice after
you see the roll but before the GM says whether the check
succeeds or fails.
Eyes of the Cat
Beginning at 6th level, you gain darkvision out to a range
of 60 feet. If you already have darkvision, the range
becomes 90 feet.
Divine Strike
At 8th level, you gain the ability to infuse your weapon
strikes with divine energy. Once on each of your turns,
when you hit a creature with a weapon attack, you can
cause the attack to deal an extra 1d8 damage of the same
type dealt by the weapon to the target. When you reach
14th level, the extra damage increases to 2d8.
Emissary of the Cat
At 17th level, you become a natural lycanthrope. You use
the statistics of a weretiger, though your form can be
that of a werelion, werepanther, wereleopard, or other
large cat, whichever is appropriate for your deity. Your
alignment doesn’t change as a result of this lycanthropy,
and you can’t spread the disease of lycanthropy.
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