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Dale and Lake-town

I know. I am combining two separate things into one here. To me, this makes sense. The history of one is essentially the prehistory of the other and vice versa. Dale is destroyed and the survivors move to Lake-town. Lake-town is destroyed by literally the same dragon fighting literally the same dwarves. Those survivors then refound Dale.   It is unlikely that these cities would take a massive retaliation apporach. Neirther city seems to have enough military power to inflict the sort of death and destruction needed for that position. Thus, flexible response would have to do. Second, they like the dwarves would not want to destroy the trade links that they rely on. I would also suspect that mobilization means war. They cannot afford to mobilize men just to have them sit in barracks. That would destroy their economics. The militia system seems to allow pretty quick mobilization - we see that in Lake-towns response to Smaug and the Battle of Five Armies. But we see that they wait until the threat materializes before mobilizing. Thus, no preventative war. This makes sense given the lack of military power and need to keep people in their civilian roles.   A side effect of this is the no strike posture. With no real standing army, they cannot launch a powerful enough first or even second strike. Meanwhile, we see through their history and social structure that effective insurgencies are perfect fits for their strengths and weaknesses. Simply bogging down their attackers so that the occupation cannot be sustained would be ideal. Counter force attacks would have to be their main doctrine guiding operations, as the only value targets would be the same civilians and economic assets they would be trying to defend. In a similar vein, a low intensity conflict position reliant on border raids, special forces, decapitation strikes, guerrilla actions and commerce raiding would probably be their main means of war fighting.   Naturally, a weaker military power whose economy is based on trade would prefer diplomacy over brinksmanship to resolve problems. But Dale, with its greater power and proximity to the Lonely Mountain, would be better set up to use brinksmanship. I would imagine this would only be used in extreme cases though. It would also benefit Lake-town and Dale to obtain their goals though a habit of obedience, where people are simply used to operating peacefully with them. The means of coercion might be used at first and in exteme cases by Dale. Meanwhile the monopoly on trade would be their main weapon to achieve international objectives - mainly against the dwarves and elves who rely on their trade routes more.   The value placed on external stability would mean a desire to preserve the status quo. This also means Lake-town and Dale would bandwagon with the established superpowers. The Easterlings are established powers, but seek a maximal expansionist policy that would undermine the Northmen's trade, survival and territorial defense. This means that the established powers of Mirkwood and the Lonely Mountain would be the ideal parties to bandwagon with. Both of these are threatened by the same outside forces and are bound by the same trade interests. By extension, I suspect they would value external stability more so than any other secondary international priority. However, acting on this would mainly be limited to Dale - as it would be the only city with enough people and wealth to be active in international affairs.   Geographically, the Easterlings, Rohan, Mirkwood and the Lonely Mountain can reach either city. Militarily, all of them appear superior. But Rohan does not appear to have either the power or motive to attack. Mirkwood could be motivated to attack should the environmental destruction of the logging be too much of a problem. But it appears that the industrial activities of the dwarves would provoke that sort of conflict sooner than Dale's or the Lake-town.   Smaug clearly is the main threat to both Dale and Lake-town. But the Easterlings would be the biggest in terms of established states. Only the Easterlings appear to have the historical record, apparent motives and internal dynamics that would push them to invade. They would threaten mainly the territorial integrity of the region and its literal survival. The rest of the major powers are likely too far away or too weak to be much of a threat. The dwarf and elf kingdoms would be allies, so I doubt they would pose much of a threat. After all, there would be many trade and cultural links between the two. The Northmen would also prove to be useful buffers.   The Easterlings would be mainly regional, but are part of a coalition that is a global threat. It is a long range threat, as the internal pressures to expand would not have pushed them into the area at the time of the War of the Ring. It took Mordor's pushing for that attack. But it is quite high intensity and expanding. They are essentially a conventional, lethal military threat.

Demographics

Lake-town is pretty tiny all things considered. It is about two city blocks. Some illustrations show that there are some two floor buildings. The Atlas of Middle Earth states it is possible to get a population of "400 or more". But this is likely a low estimate. The book version of the Battle of Five Armies has 200-300 lakemen and Bard the Bowman leads the company of archers that is 200 strong. Those numbers would be difficult to reach in a city of 400. 500-600 seems more likely for the book version. The movie version of the battle has "3000 Lake-town Militia (including 2000 Lake-town civilians)" according to the LOTR wiki. That in my mind poor wording suggests a total population of 3,000 of which 1,000 were fighters. This sounds like a pretty reasonable ratio and total size.   By the time of the War of the Ring, Dale and Lake-town mustered 50,000 people for the Battle of Dale. This to me suggests rapid population growth. If we assume that population grew at the same rate as the army, that means that the total for both Dale and Lake-town 150,000. That is a 147,000 person increase in 78 years. This is likely only partially due to birthrates and increases in healthcare. It is likely that migrants and refugees moved to the area, as did escaped slaves from the Easterlings.

Government

Dale is a monarchy. There was also the Kingdom of Rhovanion that ruled over Lake-town and much of its surrounding area (but not a significant portion of the wider Rhovanion region). It was this kingdom that provided the queen of Gondor whose son's mixed heritage provoked civil war. However, the destruction of Dale and the Kingdom of Rhovanion would mean that the political culture that sustained this political system would have been wiped out too. True, Bard the Bowman is the descendant of the last occupant of the post, its legitimate holder of the title and eventually reclaims the title. But, he and the colonists that reestablish Dale come from Lake-town - a culture defined by a different political order.   It appears that Lake-town is ruled by a "master", which appears to be a democratic position. Though the master appears to use underhanded methods to supress dissent and undercut opposition. It is described as the only real republic in all of Middle Earth. It also appears, as one would expect, to finance itself primarily with tolls and likely also tarrifs.

Defences

Dale benefits from two major things that improve its defenses. The first is the Lonely Mountain. Dale's alliance to the dwarves and the geographic proximity would be highly beneficial to Dale. Most obviously there is the threat of the dwarves intervening in any conflict should Dale come under threat. Dale is too close, too important to trade links and too friendly for them to not mobilize for Dale's defense. Then, any threats seeking to come from the north would be blocked by the Lonely Mountain. The geographic proximity and alliance also means that Dale could take refuge in the Lonely Mountain in case of any such threat. Strategic depth is quite important and in short supply for a city state.   The second major defensive benefit is its location at the bend in the River Running. This means armies seeking to attack it would have one side available to attack from. This in turn makes fortifying much easier, as one would only have to protect there. That one side can become effectively a kill zone and fortified strong point. Not that one should ignore the river sides, but the river provides protection that normally would need to be supplied by walls. It is stated that the main defenses were towers and walls.   Lake-town is better in its pure geographic advantages. Dale had only river defenses and only on three sides. Lake-town had a whole lake that protected it on all sides. This provides essentially the best possible defenses a city can hope for. No land forces can approach at all and any boats would naturally be quite visible. These are good, as the city has limited population and funds. Thus large armies and walls are out of the picture.   So, everything taken together is that palisades would probably still be the common defensive features. Dale, with its proximity to the Lonely Mountain, would probably use more traditional stone walls on the side not protected by the river. But the traditional palisades would likely form the defenses on the river banks. There would probably be a palisade on the shore closest to Lake-town as well.   Traditionally palisades use small to medium tree trunk forming a barrier 3-4 meters high. Often, they were built in conjunction with or even on top of earthworks. They were obviously more vulnerable to fire and siege engines. There were also some materials and techniques that would help deal with this. Lake-town, with its natural interest in dealing with weather related hazards, would probably be familiar with these.   Meanwhile, the main builders of siege engines would be allies. Palisades are also not good against larger armies. But here again, the dwarves and elves are both allies and the only forces with large standing armies. The Easterlings would be the main exception. But prior to the War of the Ring, they were not too active. So while they could not be discounted, the alliances with the elves and dwarves would provide some protection. Enough at least that they would not need to spend their scarce financial resources when they probably have more pressing subsistence related goals.   Militias appear to be what passes as the formal military. This is reliant on dismounted men at arms in the populated areas. They would rely on their short swords and hunting bows used in their civilian occupations and personal defense. It is also stated that the woodsmen operating around Mirkwood would mean axes - probably similar to the dwarven axes - would be more common in these militias than other human armies.   Light cavalry would probably be the extent of their mounted forces. It is unlikely that they would be much use outside of the normal scouting and patrols. But they would also be quite good at the sort of hit and run attacks and ambushes they used during the insurgency against the Wainriders. They would also probably operate as mounted infantry. These people would have probably no or limited real formal training. The result is their skills would be honed in their civilian roles - which would demand a degree of foot combat as well. Thus, they would be just as at home on foot as horse back, allowing them to switch between the two.

Industry & Trade

Its most famous economic activity is its trade between the Lonely Mountain and the outside world. This trade mainly sent gold, jewels and metal crafts from the Lonely Mountain out and food in. After the events of The Hobbit, Lake-town too prospered due to trade through the waterways from Dale and the Lonely Mountain.   Local production was in toys. Its toy market was apparently world famous. High quality intruments were made here as well. Some of these were placed inside crackers and imported to the Shire for Bilbo's farewell party. Cram was also produced here. This is a highly nutritious buscut like food that - unsurprisingly - was used primarily for travel.

Infrastructure

The many waterways in the area was critical to its success. In the movie version, toll gates were set up to profit off this flow of goods. The trade allowed for easy links between Mirkwood, the Iron Hills, the Easterlings and human realms directly south. Mirkwood had the highest volumn of trade it appears - especially in wine. Barrels were filled with it and floated down the river. The water based trade and Lake-town's streets being waterways means we can assume that the residents of the area are skilled at making and using boats. This proved to be their salvation - most of the survivors escaped via the many boats of the town.   Laketown is connected to the shore with a bridge. At the town end is a gate with watchers that collect the tolls.

Guilds and Factions

The merchants and boat maker's guilds are probably the biggest in the cities. Especially Lake-town. But also important would be the toy maker and cram producers. Likely the cram producers would be secondary but still powerful.

History

Lake-town is thought to be an old area, populated before Dale. It was possibly the capital of the Kingdom of Rhovanion. This was the major kingdom of men prior to the arrival of the refugees from Numenor. However, the combination of plague and Easterling attacks essentially wiped out this kingdom. Lake-town is all that remains. The people of this region would later settle Rohan.   Once Thror reestablished the Kingdom under the Mountain, Northmen moved to the area and settled. Trade links allowed both sides to prosper. But as we all know, dagons love stealing gold. The result is Smaug destroying the Kingdom Under the Mountain. Dale's soldiers failed to stop the attack. While this attack did not outright destroy Dale, things did not go well afterwards. First, the source of their wealth was destroyed. Smaug already proved he could survive Dale's soldiers and had the ability to wipe out Dale if he wanted. So when he decided to sneak out every night to capture people for food, the residents felt their choices were to leave or die.   During this period, Lake-town returned to relevence. The original city was burned to the ground at some point. Whether or not it was soon rebuilt, it certainly expanded with the arrival of refugees. Lake town continued to trade with the elves of Mirkwood. But the loss of Dale and periodic attacks from Smaug kept it in poverty. Thorin's Company passed through on their way to the Lonely Mountain. Smaug was rather annoyed by Lake-town's assistance - so he burned down the city and 25% of the population was killed.   After Smaug was killed, the men of Lake-town felt safe in returning. Bard the Bowman was critical in this. He was the decendant of the last Lord of Dale, thus had appropriate claim to restart the government. Then there is the fact he is the one who killed Smaug. This and his hard line negotiations with the dwarves for reconstruction aid made rebuilding possible.   In the fighting towards the end of the Third Age, the city played an important role. The Battle of Five Armies being in part motivated by Bard's attempts to get money to rebuild. Its ruins was a major theater of fighting in the movie version. Then there was the Battle of Dale.

Architecture

Its bells were its main distinctive feature, so many towers can be seen to house them.   Lake-town is quite impressive in its buildings - even if it doesn't look like it. It was built on pilings driven into the bottom of the Long Lake. This alone would be some solid engineering if just one building. But an entire city built on top of a lake like this with medieval technology? Most impressive.   The style appears to be based on medieval Russian buildings. Finnic, Turkish and Baltic influences can be seen as well in the movies. The town has a centralized market, with a pool connected to the lake by a tunnel. Many of the houses of the rich are located here. Quays are located more on the fringes.   We do have real world palisade architecture to provide some inspiration as well. This style starts with vertical half timbers. The rounded side is placed facing outward with the bark still on. the inside would be sanded and varnished. Any gaps would be filled with small sticks and mosses. This was apparently stronger construction and took less material than traditional log based construction.

Geography

Dale was located between the south-western and south-eastern arms of the Lonely Mountain. The River Running flowed down from the mountain. There was a sharp U-turn where Dale is built. The total area controlled by Dale in the days of the War of the Ring extend to this valley, the river and the Long Lake. Plus a decent amount of land around the lake.   Lake-town is 30 miles to the south via the Rivver Running. This river flows all the way to the Sea of Rhun, the heart of Easterling territory. Mirkwood is 50 miles to the west via the Forest River.

Natural Resources

It access to several important water ways makes it intergral to the trade in the area. This trade provides the foundation of its wealth.   The lands around Lake-town are suitable for agriculture. Nearby forests provide a lot of timber. Wood contruction, ship building and firewood all come from forests. We can assume that Lake-town would export these as well. We can also assume that the area has a lot of fish that it can export.

RUINED SETTLEMENT
2770 of the Third Age for Dale. 2941 for LAke-town.

Type
City
Related Ethnicities

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