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Chamber of Mystics

The Chamber of Mystics is a collective of the most powerful spellcasters across Natdivida. They have an innate ability to infiltrate the politics of the different countries through their stature, power, and position.
 

History

The Chamber was first founded when the people of the newly founded Natdivida decided that they should make the seven founding gods the official gods for the world. This meant that they had to find ways to rebrand the other gods through magic, politics, and general persuasion. Through a combination of the spell, dream, and divine interventions of those loyal to the seven founding gods, they were eventually able to accomplish this task.
  Their organization has always been secret, so that the people feel the course of magic is natural in the world. As generations passed, the power of these spell casters landed them in positions of power, not necessarily the ruler of a country or people, but close. This means that between the different areas of expertise and the connection to each other this group has the potential to shape continental events such as wars and economies.
 

Members

Selection Methods and Former Members

There is no record of the names of former members in the chamber. This is to ensure the security of past decisions and leave a nonexistent trail to tie any significant event back to the group. Only the members themselves were aware they were in the chamber. They did not even mention it to their most trusted allies or family members.
  New members are notified by a collective vote of the current members. Criteria for selection are often on the position of the new appointee and their relevant skillset. The council votes on those who are eligible for the position, and may even interview them without notifying them that the interview is happening.
  The position is held for life, and there has been no instance of a member dropping out of the Chamber early, that was until Celrir Alpin was found alive after being presumed dead.
 

Current Members

  • Quinn Glorybuff Oath of Conqu Paladin; Champion of the Divine Vision. Devotee to Asil. Currently the acting leader of Natdivida as the Captain of the Divine. She served in the chamber with Celrir Alpin before the events of the Reckoning.
  • Orion Ortiz: School of Divination Wizard; Archmage of the Unforeseen Future. Devotee to Mutix. Orion is the current head of the school of Divination at the Hemisferric School of Magic.
  • King Jarvis: Draconic Origin Sorcerer; Dragon King of Ammond
  • Hetgi Kolokov: Arcana Cleric; Sacred Healer of the Path. Devotee to Bitin. Surgeon General to the people of Bergwerk. Took over of the position from Celrir Alpin.
  • Torrenta, Lady of Pain: Circle of Stars Druid; Speaker of the Unbroken World. Devotee to Zelrir. Torrenta is known for her work on the Farm, though has been alive since the Dissention.

The most dangerous foe is the idea of the unknown.

Founding Date
10 AD
Type
Education, Magic

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