Catapult shot

Ultimate NPCs: Warfare

Catapult Shot

2-level Conjuration

Casting Time: 1 action
Range/Area: 240 feet
Components: V, S, M
Materials: a pebble and a twist of cord
Duration: Instantaneous
Attack/Save: Dexterity Saving Throw
Damage/Effect: Piercing

You conjure a 2-foot diameter stone that streaks down in an arc towards a target in range. The target must make a Dexterity saving throw to avoid being struck. On a failed save, the target takes 3d6 bludgeoning damage and is knocked prone. On a successful save, the target takes half damage and is not knocked prone, but is pushed 10 feet from the point of impact.

All creatures within 5 feet of the target take 2d6 force damage and are pushed back 10 feet from the point of impact.

A creature made of inorganic material such as stone, crystal, or metal, and nonmagical objects (such as walls) take double damage on a hit.

At higher levels:

When you cast this spell using a spell slot of 3rd level or higher, the stone diameter increases by 2 feet and damage increases by 2d6 for each slot level above 2nd.



Cover image: Noble's Purse by Jose Parodi

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