Season 2 Finale #6 & #7 - The Selûnite Ascension

Date Played: 2024-05-19 • 2024-05-26 • In-Game Date: ????

Between experiments with otherworldly artifacts, unusual alchemical side effects, and cross-planar travel, the company learned more about both their new allies and themselves.
 

Recap Summary

The heroes assessed their new situation and began to understand the nature of their Selûnite allies. Though zealous, the sisters proved loyal, capable, and firmly guided by their goddess’ will. Meanwhile, experiments with residual relics and strange potions led to unexpected revelations—and a brief, chaotic detour through the planes.

 

Acts, Scenes, and Moments

  • Act I – The Selûnite Assessment
    • Scene: The party evaluated the two Selûnite magi who had joined them.
      • Action: The team concluded that the twins were talented and cooperative, if slightly fanatical, and that their faith made them dependable allies under divine command.
  • Act II – The Eye and the Shock
    • Scene: Adaranth Monroe investigated the crystalline remains of The Eye.
      • Action: Touching it released a bolt of crimson energy that knocked her back.
      • Action: Zedhryx Trevelle tested it with a gloved hand and confirmed that the reaction occurred with any contact.
  • Act III – The Essence Experiment
    • Scene: Nissa and Fazzo sampled the Essence of Ahvindamahdorah potion.
      • Action: Their hands transformed into tiny, ravenous versions of themselves, attempting to bite anything nearby.
      • Action: Each bite granted a fleeting insight into the thing consumed, leading to a chaotic round of “testing” that the others barely tolerated.
  • Act IV – Problem Solvers
    • Scene: Zedhryx Trevelle and Aroh collaborated on how to move the dangerous crystal.
      • Action: The pair began devising containment and relocation methods while the others prepared for travel.
  • Act V – Planar Detour
    • Scene: Fazzo attempted planar travel.
      • Action: The trio successfully plane shifted to an inn on Fazzo’s home world, renting the entire building for a month.
      • Action: After a night’s rest, they returned to The Eye, leaving behind fragments of crystal and metal from that world.
  • Act VI – The Crystal Moved
    • Scene: Upon returning to the Gray City, the party found that The Eye was no longer in its original place.
      • Action: It now hung in the sitting room of Zedhryx’s pocket-mansion, suspended by a makeshift clamp.
      • Action: Zed explained that he and Aroh had devised a method to safely transfer it.
      • Action: The group meditated on its meaning while Zed donned strange glasses and began muttering in tongues, making concentration difficult.
  • Act VII – Revelations and Rest
    • Scene: The warlock shared his latest insight.
      • Action: After his bout of arcane babble, Zed concluded that the Essence of Ahvindamahdorah potion had been created by the crystal upon impact—and that the phenomenon might repeat in roughly one week.
      • Action: Deciding they had done enough for one day, the company left the strange realm for a clean, comfortable inn in a new town.
 

Highlights & Moments

  • Selûnite magi proved cooperative allies under divine guidance.
  • Adaranth and Zed confirmed that the residual crystalline artifact discharges crimson energy on contact.
  • Nissa and Fazzo’s potion experiment produced biting miniature hand-mouths.
  • Zed and Aroh developed a safe transport method for the crystal.
  • Plane shift accuracy: temporary stay at an off-world inn before returning to the Gray City.
  • Zed’s revelation connected the Essence potion directly to the crystal’s origin.
 

Consequences & New Threads

  • World Impact: The crystal’s dangerous nature and alchemical output suggest it remains active despite its collapsed state.
  • Field Observation: Prolonged contact may induce erratic magical effects; containment recommended.
  • Future Potential: Monitoring advised—Zed predicts another manifestation event within the coming week.