BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Scrapper

Scrapper   As an Scrapper, you gain the following class Features.   Hit Points   Hit Dice: 1d10 per Scrapper Level   Hit Points at 1st Level: 10 + your Constitution Modifier   Hit Points At Higher Levels: 1d10 (or 6) + your Constitution modifier per Scrapper level after 1st   Starting Proficiencies   Armor: Light Armor, Medium Armor   Weapons: simple Weapons, martial weapons   Tools: None   Saving Throws: Strength, Dexterity   Skills: Choose two from Acrobatics, Athletics, History, Insight, Religion, and Stealth     Starting Equipment   Table: The Scrapper
Level Proficiency Bonus Features Gritty Combat Stamina Max Adj
1 +2 Power Origin (two 1 tier adj.), Gritty Combat, Unarmored Defense, Stamina 1d4 10 1
2 +2 Flurry of Blows 1d4 15 1
3 +2 1d6 20 1
4 +2 1d6 25 1
5 +3 Extra Attack 1d8 30 2
6 +3 1d8 35 2
7 +3 2d4 40 2
8 +3 2d4 45 2
9 +4 1d12 50 2
10 +4 Extra Attack (2) 1d12 55 3
11 +4 2d6 60 3
12 +4 2d6 65 3
13 +5 2d8 70 3
14 +5 2d8 75 3
15 +5 1d20 80 4
16 +5 1d20 85 4
17 +6 2d10 90 4
18 +6 2d10 95 4
19 +6 2d20 100 4
20 +6 Extra Attack (3) 2d20 110 4
  Power Origin- When You gain your 1st level in any hero class you are able to use your unique talents in a few more ways by focusing it in one of these class roles.   Gritty Combat- Whenever you land a melee attack you add 1d4 damage to the attack if you are proficient with the attack or if you are unarmed. The damage increases as you level according to the Scrapper table.    Unarmored Defense- Beginning at 1st Level, while you are wearing no armor and not wielding a Shield, your AC equals 10 + your Dexterity modifier + your Constitution modifier.   Stamina- As a Scrapper you draw upon your physique to unlock your powers from a pool of Stamina. Whenever you land a melee attack you can expend stamina to make Adjustments to the attack. You regain half of your total stamina (rounded down) whenever you land a melee attack that you make no Adjustments to and are not Flurry of Blows attacks.    Flurry of Blows- Immediately after you take the Attack action on Your Turn, you can spend 5 stamina to make two unarmed strikes as a Bonus Action.

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!