Dweomormir’s Darkstar Domain
You become the eye of a roaming singularity. A crushing gravity field extends 120 feet in all directions from you and moves with you.
- Dimensional Deadzone. Within the aura, creatures cannot teleport or plane shift. Any attempt to teleport or plane shift into, out of, or within the aura automatically fails and the user takes 10d10 force damage.
- Relentless Pull. A creature that starts its turn in the aura must make a STR saving throw. On a failure, it is pulled 30 feet straight toward you and its speed is halved until the start of its next turn. On a success, it is pulled 15 feet and its speed isn’t halved. Movement directly away from you costs double (difficult terrain).
- Crushing Core. The innermost 10-ft radius around you is the core. A creature that enters the core for the first time on a turn or starts its turn there takes 12d10 force damage and is restrained by shear (escape DC = your spell save DC, action). While restrained, it has disadvantage on Relentless Pull saves.
- Matter Distortion. Nonmagical ranged weapon attacks that travel through the aura are made with disadvantage. Loose, unattended objects are dragged 30 feet toward you each round; open flames snuff; gases compress inward.
You are immune to your spell’s pull and core damage.
“Come closer. The universe agrees.” -Dweomormir Slate
Material Components
| V, S, M (crushed obsidian bead and a drop of your blood; consumed) |
|---|
Related School
Evocation/Abjuration
Effect Duration
Concentration, up to 1 minute
Effect Casting Time
1 action
Range
Self ( 120-ft-radius sphere aura centered on you )
Level
9th

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