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New Graffoc

New Graffoc is the capital city of Barban, located in a magical world where the use of magic is highly valued. People without magic, referred to as munds, are often pitied and viewed as inferior. The city is ruled by the Archmage Conifer Hythirian, although most of the power is delegated to various civic guilds, making it a city run by a guild council of sorts.   Joining a guild is highly encouraged, as those who are not part of a guild are charged more for goods and services and are paid less for their labor. This makes the guild system an integral part of life in New Graffoc. The various guilds range from wizardry and combat magic to bardic performance and scholarship, catering to a variety of interests and skills.   However, not everyone in the city is part of a guild, and the poor and criminal elements often operate outside of the guild system. The Narrows district is where much of this population can be found, and it is known as the bad part of town.   In New Graffoc, the use of magic is heavily regulated. The sale of non-consumable magic items requires a permit, and the use of undead and necromancy is strictly forbidden under penalty of death. Enchantment magic that influences the will of another is also illegal. Despite these restrictions, New Graffoc remains a city where magic is at the forefront and is considered the most important aspect of life.

Demographics

Assuming a population of 27386 in New Graffoc, here are the estimated demographics:   Species:
  • Humans: 70% (19170)
  • Half-Elves: 15% (4058)
  • Dwarves: 5% (1369)
  • Halflings: 4% (1095)
  • Other races: 6% (1694)
Classes:
  • Wizards: 20% (5477)
  • Clerics: 15% (4058)
  • Sorcerers: 10% (2739)
  • Warlocks: 10% (2739)
  • Fighters: 5% (1369)
  • Rogues: 4% (1095)
  • Bards: 18% (4916)
  • Paladins: 7% (1917)
  • Other classes: 11% (3013)
Professions:
  • Mages and Wizards: 25% (6844)
  • Mercenaries and Adventurers: 15% (4058)
  • Artisans and Craftsmen: 12% (3250)
  • Traders and Merchants: 10% (2739)
  • Clerics and Healers: 8% (2190)
  • Entertainers: 21% (5747)
  • Laborers and Servants: 5% (1369)
  • Scholars and Researchers: 4% (1095)
  • Politicians and Officials: 3% (821)
  • Other professions: 7% (1917)
Wealth Classes:
  • Upper class: 20% (5477)
  • Middle class: 45% (12261)
  • Lower class: 35% (9582)

Government

In New Graffoc, there are several key guilds that help to maintain order and keep the city running smoothly:   Spellweavers' Society: Responsible for maintaining the infrastructure of the city, including roads, buildings, and public spaces.   The Order of the Obsidian Flame: A group of powerful wizards and fighters who enforce the laws and keep the peace. They work closely with several other guilds, including Spellweavers' Society, the AMA, and the ATF, to ensure that the city remains safe and orderly.   The Arcane Market Association: Comprised of merchants and tradespeople, the Arcane Market Association is responsible for facilitating commerce within the city and ensuring that goods and services are exchanged fairly.   Celestial Caretakers: Comprised of healers and medical professionals, this guild is responsible for ensuring the health and well-being of the city's inhabitants.   The Enchanted Academy: A group of scholars and teachers who provide education and training for the citizens of New Graffoc.   Endless Symphony: A group of artists, musicians, and actors who work to promote cultural expression and preserve the city's rich artistic heritage.   All of these guilds are held in high regard and play a critical role in maintaining the stability and prosperity of New Graffoc. Members of these guilds are respected members of society and enjoy many privileges, including access to resources and opportunities for advancement.

Defences

Thick walls surround much of the city. Unknown to most of the civilians as the city has never been assaulted by sufficient force for the mages to activate this defense, the walls also contain powerful sleeping golems that can rise to the defense of the city.

Infrastructure

The infrastructure of New Graffoc consists of:  
  • Spellstream Aqueducts: A system of overhead aqueducts that use magic to transport an endless supply of water throughout the city.
  • Glyphwall District: A section of the city that is dedicated to the wizarding community and contains the wizard's guild halls, wizard shops, wizard-only taverns, wizard housing, and other facilities. The district is home to Arcane Libraries, research and development centers, and the Glyphwall, a wall covered in arcane runes that serves as a communication hub for the wizarding community.
  • Song-gates: Large arches around the city that function as portals to 9 cities in Barban. The gates are powered by a combination of bardic and wizardly magic and allow for easy travel between the cities.
  • Whisper Walls: Walls covered with arcane glyphs that allow for telepathic communication between people touching the same glyph at different locations.
  • Plagueward Spires: Magical towers built into the city walls that create a magical barrier against vermin, including many bloodsucking insects.
  •   This infrastructure provides the residents of New Graffoc with access to essential resources and services, as well as facilitating trade, travel, and communication both within the city and with other nearby locations.

    Guilds and Factions

    • The Eldest Arcane
    • The ATF
    • The Order of the Obsidian Flame
    • The Arcane Market Association
    • Celestial Caretakers
    • The Enchanted Academy
    • Endless Symphony
    • The Eldest Arcane
    • The Obsidian Flame
    • Black Cats Guild
    • The Song of Time
    • Those Who Watch
    • Sanitation Guild
    • Seekers of Knowledge
    • Mageblades
    • Laborers Guild
    • Softpaw Guild

    History

    The history of New Graffoc is shrouded in both magic and discrimination. The city is located in the heart of Barban, a land abundant with ambient magic and, unfortunately, a large number of undead. In response to the growing threat posed by these dangers, a small group of elves established a magic academy in the region with the goal of teaching humans how to harness the power of magic and defend themselves. As time passed, New Graffoc grew into a bustling city, but not without its flaws. The ruling class, consisting of the magical elite, became increasingly dismissive and discriminatory towards those without magical abilities. This led to a division between the "mages" and "munds" within the city, with the former enjoying the fruits of their power and the latter struggling to make ends meet. Despite these shortcomings, New Graffoc remains a hub of magical activity, attracting practitioners of the arcane arts from far and wide. The city is also home to a variety of magical creatures, both friendly and hostile, adding to its already rich tapestry of intrigue and danger. The history of New Graffoc is ongoing and continues to be shaped by the actions of its residents, both magical and non-magical alike.

    Points of interest

    One of the city's key geographical quirks is its location in the heart of the jungle, surrounded by abundant sources of magical energy. This has allowed New Graffoc to attract magic-users from far and wide, and has helped to fuel the city's growth and development.   Additionally, the city boasts impressive magical structures, such as the Plagueward Spires and the Spellstream Aqueducts, which not only add to its beauty, but also serve practical purposes in maintaining the city's safety and security. The Arcane Market Association is also a noteworthy presence in the city, as it plays a crucial role in facilitating commerce and ensuring the fair exchange of goods and services.   In short, New Graffoc's wealth and success are built on the study and practice of magic, its location in a magical area, and its impressive magical structures and institutions.

    Tourism

    Tourist Attractions in New Graffoc:   Glyphwall District: This historic district is home to the renowned Glyphwall Academy, where visitors can witness the mastery of magic displayed by the city's most skilled mages and sorcerers.   Wandmaker's Market: A lively market filled with vendors selling wands, spell components, and other magical items. Tourists can find unique and powerful magic items here.   Lost Library: An ancient library filled with lost and forbidden knowledge. Visitors can explore the stacks and try to uncover the secrets hidden within.   Garden of Shadows: A serene and peaceful garden filled with magical plants and creatures, perfect for those seeking respite from the hustle and bustle of the city.   Accommodations in New Graffoc:   Spellbound Suites: A comfortable and affordable inn, perfect for travelers on a budget.   Moonlit Oasis: A cozy tavern offering delicious food and drink, and opportunities to meet and socialize with other travelers.   Crystal Palace: A high-end establishment offering luxurious amenities and private gardens for the more affluent traveler.   Starlight Hotel: An exclusive hotel offering elegant rooms and access to exclusive magical services for the discerning traveler.

    Architecture

    The architecture in New Graffoc is heavily influenced by the city's rich history and magical heritage. The buildings are constructed using a combination of stone and wood, with the stone serving as the foundation and the walls, and the wood being used for the roofs, balconies, and intricate carvings. The stone used is often a unique type of marble that is infused with magic, giving it an otherworldly quality. The style of architecture is a mix of traditional and fantastical, with elements of elven and human design. The structures are adorned with intricate carvings and designs, depicting scenes from the city's history and mythical creatures from the surrounding jungles. There are also many stunning stained glass windows, which allow light to pour into the buildings and create beautiful, colorful displays.   In addition to these decorative elements, many of the buildings also feature magical sigils and runes that are used for protection, such as ward spells and wards against undead. These sigils are usually carved into the stone or painted in vibrant colors. The roofs of the buildings are often steeply slanted and adorned with fantastical creatures such as dragons, griffins, and other mythical beasts.   In terms of the city's more practical structures, such as the Glyphwall District and the marketplace, they are designed to be functional as well as beautiful, with wide open spaces and well-lit walkways to accommodate the large crowds of visitors and traders that come to New Graffoc

    Climate

    The climate in this jungle city is tropical and humid. The city is located within a lush and dense jungle, surrounded by towering trees and abundant vegetation. The weather is warm year-round, with high temperatures and high humidity being the norm.   Rain is frequent and heavy in this region, with downpours often lasting for hours at a time. This consistent moisture keeps the jungle thriving, but can also make it challenging for those not used to the conditions.    Thunderstorms are common, especially during the rainy season, and lightning strikes are a frequent occurrence. Despite these challenges, the lush and verdant environment of the jungle city provides a bounty of resources and a thriving ecosystem that draws people from far and wide

    Natural Resources

    The jungle surrounding New Graffoc is abundant in natural resources. The lush vegetation and tropical climate provide ideal conditions for the growth of a wide variety of crops, including fruits, vegetables, and spices. There are also rich deposits of valuable minerals and precious stones, such as diamonds and gold, hidden within the jungle's rocky hills and mountains.   In addition to these resources, the jungle is home to a diverse array of wildlife, including exotic birds, reptiles, and mammals. These animals provide important resources to the people of New Graffoc, including food, medicine, and materials for clothing and shelter. The rivers and streams that flow through the jungle are also an important source of fresh water and a crucial transportation route for goods and people.   Even more critical than these everyday resources, the jungle is also home to a variety of magical creatures, whose body parts and magical properties are highly sought after by the city's mages and sorcerers. These creatures include colorful, luminescent plants that can be used for divination, giant insects with potent venom, and powerful beasts that can be tamed and trained for use in battle.
    New Graffoc
    Founding Date
    100
    Alternative Name(s)
    Guild City
    Type
    Metropolis
    Population
    27386
    Inhabitant Demonym
    Graffocians
    Location under
    Owner/Ruler
    Ruling/Owning Rank
    Owning Organization

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