Maer Duhn

15.07.519 AR

A grim, dark world where good is tempered...or cracks in the quenching.


Before the fall, Maer Duhn was known by another name...Acadia, commonly "Idyllic Place" or "Place Where Men Live" and was as varied as any world men could inhabit. Great mountain ranges, sweeping deserts, vast tundra, verdant forests full of game all existed. Great empires of humanity, trade networks and sailing routes all flourished. Wars were fought, and religions had vied for the souls of the faithful.

Magic was sparse, but present. Most only knew of it as superstition, folklore, and the occasional subtle miracle that had been described by a cousin of a friend who saw it happen. Monsters, as men know them, were creatures both rare and unknowable: missing livestock, a town drunk's grave dug up and empty the following morning, the dark figure in the window of the lord's manor when the lord was known to be away and the house sat empty.

Those who chased these things existed, devouring old text and flirting with alien beings in exchange for knowledge they had no business knowing, but nearly all met frequently disastrous ends. None so disastrous as the one who caused The Fall.

Old myths tell of a being who betrayed the Old Gods and gave men fire; forever punished for his folly by endless toil. The Old Gods were less kind to Artemis Frye. If fire was a prize worthy of an eternity of toil, what foolish thing did Artemis do?

Acadia changed afterward...rapidly. The changes seemed to occur almost immediately, but the superstitious common man noticed the changes last, for his world was always a frightening and magic place misunderstood and feared. After some years of research, scholars dubbed this time period as The Fall, and it changed Acadia forever.

It changed Acadia into Maer Duhn.

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