Artificers
Description
Masters of invention, artificers use ingenuity and magic to unlock extraordinary capabilities in objects. They see magic as a complex system waiting to be decoded and then harnessed in their spells and inventions. You can find everything you need to play one of these inventors in the next few sections. Artificers use a variety of tools to channel their arcane power. To cast a spell, an artificer might use an alchemist's supplies to create a potent elixir, a calligrapher's supplies to inscribe a sigil of power or a tinker's tools to craft a temporary charm. The magic of artificers is tied to their tools and talents, and few other characters can produce the right tool for a job and an artificer. Artificers only come from more civil countries. They won’t be seen in areas like Defar or Amazon. They prefer to have books and Technology, as primitive as they can be.As limited to our lore and game setting. Artificers are not steampunk base as they normally would be. Instead, they are using very primitive technology for the magic base on alchemy and gadgets. I.E. Firebolt using a tube, dragon powder and a silver ball. Artificers are best known to come from these regions within Thuria: Aquilonia, Argos, Bythunia, Corinthia, Iranistan, Kambuja, Khauran Khitai, Koth, Kusan, Kush, Nemedia, Ophir, Punt, Shem, Stygia, Turan Vendhya, Yamatai, Zamora, Zingara.
Artificer Application Template
Indrid's Information
Stat Priority
Primary: AgilitySecondary: Grit
Tertiary: Expertise Perks:
- Stealth
- Swiftness
- Weapon Finesse
- Spellcasting
- Bow Mastery
Roleplay Redux Information
Base Artificer Stats:- +1 Intelligence
- +1 Dexterity
Available Subclasses in Roleplay Redux
Alchemist
An Alchemist is an expert at combining reagents to produce mystical effects. Alchemists use their creations to give life and to leech it away. Alchemy is the oldest of artificer traditions, and its versatility has long been valued during times of war and peace.Armourer
An artificer who specializes as an Armorer modifies armour to function almost like a second skin. The armour is enhanced to hone the artificer's magic, unleash potent attacks, and generate a formidable defense. The artificer bonds with this armour, becoming one with it even as they experiment with it and refine its magical capabilities.Artillerist
An Artillerist specializes in using magic to hurl energy, projectiles, and explosions on a battlefield. This destructive power is valued by armies in the wars on many different worlds. And when war passes, some members of this specialization seek to build a more peaceful world by using their powers to fight the resurgence of strife. The world-hopping gnome artificer Vi has been especially vocal about making things right: "It's about time we fixed things instead of blowing them all to hell."Maverick
In the world of artifice, the Maverick is a jack of all trades and master of none. A Maverick is always experimenting with new designs, forever abandoning yesterday’s work in pursuit of a new obsession. While often dismissed by other artificers as eccentric amateurs, in their refusal to follow established tradition, a Maverick may stumble on remarkable breakthroughs—though their idiosyncratic techniques can rarely be replicated by others.Remove these ads. Join the Worldbuilders Guild
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