Raxivort Lord of Xvartkind, Master of Rats, Night Flutterer, CE lesser god of Xvarts, Rats, Wererats, and Bats
Raxivort (RAKS-ih-vort) is the god of xvarts, once the greatest general of his race, taken in by the demon lord Graz’zt, and granted abilities by his lord. After centuries of serving as Graz’zt’s Master of Slaves, Raxivort was able to loot the demon’s armory and claim his own Abyssal realm. While he can take the form of a great rat or bat, his natural form is that of a strong but ugly xvart wearing silken garments over blue mail. He carries the falchion Azure Razor, favors throwing blades of various sizes, and creates fans of acidic fire from his left hand (his symbol is a blue flaming hand). He combats most other nonhuman gods and avoids demons entirely.
Xvarts are the inheritors of the world. They and their rat, wererat, and bat allies will destroy their enemies, particularly the goblins and kobolds. With cunning, numbers, and small allies, the xvarts will overwhelm all opposition. Like Raxivort himself, fire and knives are the tools of the xvarts against their hated foes. Those that can take the shape of rat or bat are doubly blessed. Most clerics of Raxivort are xvarts, although some rat- and bat-creatures worship him as well. The less militaristic clerics search out old ruins to find stores of magic and weapons that can be brought back for their tribe. His clerics are more open-minded about and less fearful of humans than other xvarts, and take the role of negotiator or diplomat when humans are encountered.
Domains Animal, Evil, Trickery; Weapons falchion (m), dagger.
Xvarts are the inheritors of the world. They and their rat, wererat, and bat allies will destroy their enemies, particularly the goblins and kobolds. With cunning, numbers, and small allies, the xvarts will overwhelm all opposition. Like Raxivort himself, fire and knives are the tools of the xvarts against their hated foes. Those that can take the shape of rat or bat are doubly blessed. Most clerics of Raxivort are xvarts, although some rat- and bat-creatures worship him as well. The less militaristic clerics search out old ruins to find stores of magic and weapons that can be brought back for their tribe. His clerics are more open-minded about and less fearful of humans than other xvarts, and take the role of negotiator or diplomat when humans are encountered.
Domains Animal, Evil, Trickery; Weapons falchion (m), dagger.

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