Death Rules
- The regular under 0 hp DnD rule is not applied. Instead, negative damage is done until the massive damage hits. Furthermore, 25% negative damage gives 2 levels of exhaustion, 50% is 3 and 75% is 4
- Death saving throws are carried to the next unconscious state in the same battle
- If a player dies on either the West March or Pirate Campaign, they lose all xp they earned on THAT level. Furthermore, each death awards one more magic item at character creation (cumulative on characters' deaths)
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