Soaring Leap
School vigorous body (boost)
Action 1 simple
Range personal
Duration 1 round
The distance of your jumps is increased by an additional number of feet equal to your cultivation modifer + your tier for every 5 DC for long jumps, and for every +1/4 DC for high jumps. In addition, you decrease the effective height of any fall by an additional number of feet equal to your cultivation modifier + your tier on a successful Acrobatics check and for every 10 your result exceeds the DC.
Regardless of the distance of your jumps, you land at the end of your jump action.
Refinements
Air Stunt (+3)
The mere motions of jumping is enough to explode your momentum, as if you were jumping on the air itself. While jumping or falling, you can make another jump action even if there is no solid surface adjacent to you.
Heavenly Stride (+1)
The increases to long and high jumps, and decreases to effective fall height, are further increased by another 10 ft. per tier.
Wall Stunt (+1)
While jumping or falling, you can make another jump action if there is a solid surface adjacent to you. You may treat spaces of creatures of your size or larger as such surfaces, but your movement provokes from them as normal.
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