The Veiled Kin

Among the stoic, tradition-bound people of Vashkelholme, there is no fate more tragic than to become Fallen—a Dwarf who has severed their ties to ancestry, tradition, or memory. Whether through madness, corruption, or despair, a Fallen Dwarf is seen not as an individual to be punished, but as a soul already lost. Yet Dwarven honor forbids both self-harm and the murder of one’s kin. Into this silent shame stepped The Veiled Kin, a clandestine order of assassins who act without thanks, praise, or pay.

To many, they are a paradox: murderers revered as saints. To the Dwarves, they are a necessary mercythe last hand extended before a legacy crumbles completely.

Operations:

The Veiled Kin use coded runes, ancestral braids, and funerary stone markers to identify requests for aid. Their bases are hidden in ancient tombs, forgotten tunnels, and abandoned forges deep beneath the earth. They have no official hierarchy, only the quiet understanding passed from one assassin to another through tradition and carefully preserved rites.

Often, before they strike, they will place a rune-inscribed token near the Fallen Dwarf—a final offering of remembrance, usually etched with the Dwarf’s family symbol and the phrase:

"Stone forgets not its shaping."

Public Perception:

Openly, few speak of the Veiled Kin. To outsiders, their very existence seems contradictory—charity assassins? But to Dwarves, especially the elder clans, they are guardians of legacy. The Stoneveil are not glorified, but they are respected in silence, much like the tombs they leave behind.

Tales abound of grieving Dwarves leaving tokens in cracked hearthstones or carved into mountain roots, only to find the mark replaced by one of the Kin’s—signaling the deed is done.

Structure

The Veiled Kin operates in a cellular, non-hierarchical model, rooted in tradition, secrecy, and responsibility rather than rank or command. Every member answers to their Calling and the Stone, not to a single leader.

Roles Within the Kin

Though there is no strict hierarchy, members naturally fall into specialized roles based on experience, skill, and calling.

1. Voice of Silence (The Circle of the Old)

A group of senior Kin, mostly those too old or injured to act in the field, who serve as keepers of memory and advisors. They never give direct orders but act as custodians of tradition, issuing guidance to younger members through parables, ciphered scripts, or ceremonial training.

  • Notable Function: Maintain the Runestone Archives and determine if a Dwarf is truly Fallen.
  • Symbol: A Circle bound in three rings (silence, duty, legacy).

2. Oathbearers (Active Agents)

The main body of the Kin. These are the field operatives, the assassins themselves. Trained in stealth, stonecraft, anatomy, and silent combat, Oathbearers are deeply respected (and feared) in dwarven communities.

  • Oathbearers operate alone, in pairs, or small cells depending on the target.
  • Each one carries a black slate token inscribed with their First Deed, worn around the neck or wrist.

3. Gravemarkers

Specialized agents who serve as investigators, historians, and field scholars. They determine whether a target meets the criteria of being Fallen and seek permission from the family when possible.

  • Often disguised as archivists, masons, or public record keepers.
  • Gravemarkers may spend decades tracking a potential subject.

4. Stonecallers

Rare members of the Kin gifted in Runestone Cipherwork and ancestral ritecraft. They prepare the sacred stones, perform the final rituals, and ensure the necessary death-ciphers are carved correctly at the site.

  • Some believe Stonecallers can commune with the spirits of the dead.
  • Others think they are simply keepers of secret funerary spells.

Culture

The Stone of Oaths

At the center of all their tradition is the Stone of Oaths, a sacred relic hidden deep in the Under City of Broyoto. New members of the Kin come here to swear themselves in secrecy, cutting ties with public life and pledging their service to the preservation of dwarven honor.

The Stone is guarded, but not commanded. It is not an authority—it is a reminder.

Recruitment and Training

  • New members are chosen, not recruited. The Kin watches dwarves who lose loved ones to the Bloom or to madness, who face moral anguish, or who show signs of exceptional restraint and strength.
  • Training involves not only stealth and combat but ritual memory work, to ensure every action honors the culture they protect.
  • A trainee must observe, document, and ultimately carry out one sanctioned act alone before being named an Oathbearer.

Internal Communication

  • All communication between members is handled through Runestone Ciphers, couriered by third parties unaware of their meaning, or hidden within public memorials.
  • The Kin never meets in groups larger than three unless during The Cycle of Stone, a once-a-decade gathering held in silence at the Stone of Oaths.

Sanctioning a Kill

Before a Dwarf may be executed by the Veiled Kin, three criteria must be fulfilled:

  1. Confirmed Fallen – The target has demonstrably severed themselves from dwarven memory, family, and duty.
  2. Refusal of Challenge – The target will not answer formal dueling rites or take their own life.
  3. Kin Approval – A Gravemarker and two Oathbearers agree on the course of action, and if possible, the target’s family consents.

In emergencies, these rules may be bent, but never broken without cost.

Judged but Never Judging

The Kin does not act as judge or jury. They exist because Dwarves cannot kill Dwarves—they are the invisible hand that ensures the eternal honor of the stonefolk remains unbroken, even if it means damning themselves in the process.

Public Agenda

The Veiled Kin view their work not as violence, but as a sacred cultural duty. They operate under three strict principles:

  1. Honor Above All – They accept no payment, only ancestral tokens from the family (if one remains). Their killings are viewed as ritual acts of release rather than vengeance or punishment.
  2. Silence is Sacred – Every action they take is unspoken, unrecorded. The identity of every operative is kept secret, even from other members. When a Veiled Kin acts, they do so anonymously—even in death.
  3. No Dwarf Left Dishonored – If no kin remain to request their aid, the Veiled Kin still watch for signs of the Fallen. Once confirmed, they act swiftly and silently.

History

One of the most whispered legends among the Dwarves is that the first Veiled Kin was the son of a king, who watched his father lose his mind and forget his lineage in old age. Unable to issue a Challenge, and forbidden by law from killing his own blood, the son vanished into exile—returning years later under a veil of cloth and carrying his father's axe, claiming his father had died an honorable death on the mountain trails.

No one asked questions.
And a tradition was born.

“We fall so others may stand.”

Type
Guild, Assassins
Alternative Names
Stoneveil
Demonym
The Veiled
Location
Official Languages

Articles under The Veiled Kin



Cover image: by Appy Pie

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