Weapons
Drafen and his team created four classes of weapons, with subclasses added as necessary. All the tech fell under blades, handhelds, shoulderhelds, and canons.
Blades were either unbroken beams or enhanced steel weapons (in puppet countries, as tech was outlawed, most syndicate shanks used knives, swords, and polearms. Adding to these traditional weapons helped hide the tech in plain sight).
Handhelds were firearms that fit in the palm. The range was phenomenal, but the power backing the beams dwindled the further they went, so they were considered close-range weapons.
The shoulderhelds were firearms with a longer barrel, and ranged from light rifles meant to hit one target at a time, to heavy, shoulder-mounted tech that blew everything within reach into the Pit.
Canons were any mounted weapon. The Minq attached them to carts, wagons, boats, and the tech vehicles they purchased in Dentheria.
As no one else (that they knew of) had developed a viable alternative to aquatheerdaal weapons, Jo Ban expected Drafen's work to elevate the Minq and the rebels, and make them untouchable for the near future.
I added your article to the short list for my Summer Camp sponsored prompt "A Cutting Edge Technology Expected to Change the Future." View the short list
This earns you a prize! An 800x800 hand drawn digital image of your technology. To claim your prize join our prize discord server or email me at [email protected] so my artist, Gege, can work with you on the image. The grand prize winner will be announced on 8/30 during the World Anvil Twitch Livestream. The discord server link is valid for 7 days, after that email me for a new link if you need to connect.
I will be sharing your article on community posts and and hope to mention your article on Lavani's Reading List. When you join the discord server, check out the optional World Deck we are planning for the items. Congrats!
Cool. Thank you!