Recruit
1) You command a nearby
commoner or minion to assist you.
(They cannot currently be hostile
toward you.) You can have them join
a fight or perform other tasks, like
watching a door, defending an area, or
delivering a message. They will follow
your commands to the best of their
ability, but they won't follow absurd or
suicidal orders.
The Guide plays the part of the NPC. After one day or when they complete the task you give them, the recruit will leave you and return to their business.
The Guide plays the part of the NPC. After one day or when they complete the task you give them, the recruit will leave you and return to their business.
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