BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Knights at the Tower

Also known as KatT (pronounced "cat"), Knights at the Tower is point-and-click game based off FNaF.

The below are the rules I will follow in it's creation.
Beasts come from Lower West.
Monsters come from Upper East.
Humanoids come from Upper North.
Fae come from the Lower South.
Fiends come from the Upper West.
Aberrations come from the Lower East.
Angels come from the Sky.
Elementals come from the Trap Door.
Undead come from the Lower North.
Inevitables come from Upper South.
Oozes comes from the Hatch.
Plants and Fungi come from the Walls.
Constructs come from the ground.
Creatures can from other places than what the first 13 rules say, but typically they won't.
In "A Party of Knights Mode" you play back to back adventures where you get 4 options of random creatures that aren't maxxed out yet before the start of the adventure. The left 3 are shown but the last one is hidden. Selecting first 3 will be let you add an amount of Challenge from 1-19 or just max it out. The 4th one will just add 5 Challenge or max it out if it's 15-19. It ends after the adventure that has everything with max challenge is survived or when you die.
Maximum Challenge is 20, minimum is 0; Challenge must be a whole positive number.
0 Challenge normally means no effect whatsoever.
If a character doesn't say anything about how much of a chance of them appearing is, they probably have (Challenge + 60)% chance to appear every interval, even if the interval isn't stated.


Articles under Knights at the Tower


Comments

Please Login in order to comment!