Lammetrians

One of the oldest native populations in existence, the Lammetrians are both proven warriors full of zeal and magnanimous arbiters of peace. Famous for their mercenaries and seafaring expertise.

Home Region: Lammetrian Coast
Origin: Disparate tribes united around 600 BR
Presence: Steadfast
Common Religions: Lammetrian Syncretism, The Center of the World, Makan Pantheon   Real World Influence: Assyrian, Spartan, Ancient Persian/Median   5e Additions:
Magic Proficiency: Enchantment
Non-Magic Proficiency: Religion
 

History

Ancient Lammetria

The Lammetrians grew up in an isolated region away from most other cultures, where peace reigned with an iron fist. Lammetrians are known to be the most peaceful and tolerant people in all of Kronis. Unlike the isolationist Srians to their east, the Lammetrians sought contact with any foreign powers they could, which led to them forming a vital trade hub for the inner seas of Kronis.   Early Lammetrian society revolved around its religion, simply known as the Lammetrian Pantheon. The pantheon included only two gods: Anri the God of Peace and Akros the God of Wrath. In accordance with their faith, offensive wars never occurred. Furthermore, children who showed signs of wrath - frequent tantrums, disobedience, and general aggression - were forced into military training. This resulted in a highly trained military class of aggressive soldiers when they came of age. Compounded with the fact that Lammetria was rarely at war, this meant that those pressed into the military were sold as mercenaries for other wars abroad.   Ancient Lammetria was classified by its average citizens who worshipped Anri the Peaceful, while the military class worshipped Akros the Wrathful. Towards the turn of the era, Lammetria suffered its largest rebellion by the very soldiers it nurtured. Fed up with their enslavement, many of the Lammetrian armies, organized as mercenary companies, broke away and formed the militant state of Challia, where the heresy of Akros took root. For the next few centuries, Lammetria and Challia were intense rivals.   When the Morosian Empire emerged in the 100s AR, they used Lammetria's own mercenary program against them to gain a presence on Barakon. Lammetria's military, soon depleted by frequent wars with Challia and plagued by desertion, was no match for Morosia's might. The conclusion to a 15-year siege of Lameta in 265 AR marked the end of the Ancient Lammetrian dominion.

 

Empire of Thyzanti

The dissolution of Lammetria proper created several fallout/successor states to the west that remained unconquered by Morosia. Among these was Thyzanti, a state ruled by a single leader instead of the traditional council or assembly. In an effort to unite Lammetrian cities around 380 AR, the Thyzanti resolved to worship both Anri and Akros in equal measure - and not force or sell citizens into soldiering. The rulers of Thyzanti then bided their time for revenge against Morosia.   For more than a century, Thyzanti plans to strike against Morosia failed to come to fruition. Several wars were waged and each time saw Thyzanti forced to pay reparations. The rise of Mako in the west put further pressure on the struggling Empire. Unbeknownst to the Lammetrians, the Makan and Morosian Empires both refused to outright annex Thyzanti as they preferred to keep it as a buffer state in a secret mutual agreement.   Fortunes turned for the better for Lammetrians in the 700s AR. Bypassed almost entirely by the Dresnid invasion, Thyzanti was able to capitalize on the weakness of Morosia on Barakon and began to solidify itself as the one true Lammetrian state.   Currently, the Lammetrians are split between those who lived under Morosia and those who did not. The latter now seek to unite and liberate a people who may not wish to be...

 

Traditions

Ancient practices consisted of pressing unruly and wrathful children into military training - and later to service when they came of age. Collectors called "Wardens" would make monthly or sometimes weekly trips to residencies to collect any children deemed as such by their parents or mentors. These children were raised and trained in war, exclusively calling upon Akros for favor. These days, "Warden" is an antiquated term used in euphemisms for a shadowy authority feared by all.   Worship of Anri and peace often includes the harvesting of branches from trees and plants of all kinds and exchanging them with your neighbor. This has since evolved into the newer tradition of exchanging different colors of flowers to symbolize different messages. While green is the most prevalent color of peace for the Lammetrians, white and lilac flowers convey the same message. Roses and red symbolize Akros, and more often is perceived as a threat or warning. Chamomile flowers are the symbols of good luck while orange lilies are of bad luck. Yellow flowers signify an understanding of deceit or sadness, and blue of conquest.   Modern traditions now also pertain to worshipping Anri and Akros in equal measure. To a modern Lammetrian, there are times when violence and aggression are necessary, but Anri and tolerance is always the preferred option.

 

Mythos

The Lammetrians are overwhelmingly elvish, and have spread their dialect far and wide. While Trebisozi and Lammetrian elvish have some distinctions, both languages are mutually intelligible. The Lammetrians specialize in enchantment magic and have mastered the effects of charm. Most Lammetrians one comes across will be proficient in religion as well, given how intertwined Lammetrian beliefs are with the culture.

 

Naming Traditions

Lammetrian names use the following format: [First Name] [Dynastic Name] [Name of Achievement or Profession]. Common examples:

Male: Xerion Valtheras Iron Forger, Iskandros Marathen Warden, Arakros Dalzathos Storm-Warrior, Ozymar Zarathien Ember-Walker

Female: Daryssa Kharzeth Leathermaker, Ythena Kenathar Storm-Maiden, Ozariel Thalmos the Unshaken, Athyra Ilmarion Fire’s Mercy, Karvessa Varides Moon-Chosen

Motifs of Anri and Akros
Lammetrian soldiers
Related Organizations
All images created by the Author, using digital art, photo-editing, and Dall-e3. Artwork inspiration link

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