Burning
A burning creature takes fire damage at the start of each of its turns. The amount of damage is shown in the triggering effect in parentheses.
- The creature sheds bright light in a 20-foot radius and dim light for an additional 20 feet.
- If a creature is subjected to burning from multiple sources, only the highest source of damage applies; they aren’t added together. For example, a creature subjected to burning (1d6) and burning (2d6) takes 2d6 fire damage at the start of each of its turns.
- The condition ends if the creature or another creature within 5 feet of it uses an action to put out the flames, or some other effect douses it, such as being doused with water.
Type
Magical
Origin
Magical
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