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Harvester Spider

This creature, called the Harvester, was created by Andy May (with artwork from Square Enix, Final Fantasy XI) and obtained from Pinterest. The creature was originally created to be compatible with D&D 5e, but was converted to be compatible with Daggerheart for this setting.

Harvester Spider

Tier 2 Minion

Harvester spiders are a communal creature, finding safety in overwhelming numbers. They are called harvesters because they harvest materials from their environment to make their nests out of as opposed to spinning webs.

Motives & Tactics: Harvesters are ambush predators. They hide in their camouflaged homes and lay in wait for their prey. Then, when a potential prey animal is close enough, they launch out of their nests, grapple their prey, and inject a paralyzing venom into them, allowing the harvester to eat in peace.


Difficulty: 11 | Thresholds: 9/12 | HP: 6 | Stress: 3

ATK: +1 | Bite: Melee, 2d8+3 phy

Experience: Ambush predator +2 (bonus to hiding)


Features

Relentless (2) - Passive: The Harvester Spider can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.

Impale: Spend a Fear and the Harvest Spider makes a melee attack against a single target. On a success, the target is Restrained and they take 2d6+4 phy damage.

Retreat: Spend a Fear and the Harvester can disengage the fight and retreat into the shadows of the cave. Players can roll with disadvantage to find it again.

Basic Information

Ecology and Habitats

Cave systems in tropical environments.

Dietary Needs and Habits

Harvesters eat mostly other bugs and the occasional tiny and small mammalian prey. They view nearly everything smaller than themselves that is not a Harvester as potential prey.

Behaviour

They are ambush predators.


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