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Worldshaper

Weapon (greataxe), legendary (requires attunement)
  When gods still walked the surface, dwarven smiths forged an axe to rival the powers of deities. With it they carved a new world of rock; canyons sheared under its mighty blows, mountains were beheaded, and great stone caverns were founded where only impenetrable rock had stood before. Incensed by the dwarves’ hubris, the gods cursed the axe and extracted promises from all dwarven kind that they would never again reach for the power of the gods.
  You have a +3 bonus to attack and damage rolls made with this magic weapon. While attuned to this weapon, you can speak, read, and write dwarvish. In addition you have darkvision out to a range of 120 feet if not already greater. As an action, you can feel the ground gaining tremorsense out to a range of 30 feet until the end of your next turn. If you are underground, this distance is doubled to 60 feet.
  Tunneler. While wielding this axe you gain a burrow speed of 30 feet. You leave a tunnel big enough for a creature of equal size to walk without squeezing.
  Stone shaper. You can cast the following spells at will (save DC 17). After you do so, roll a d8. If the result is less than or equal to the spell’s level, you can’t use this property again until the following dawn:
  • stone shape (4th level)
  • stone skin (4th level)
  • wall of stone (5th level)
  • flesh to stone (6th level)
  • move earth (6th level)
  Curse. This weapon is cursed, and becoming attuned to it extends the curse to you. Until the curse is broken, you are unwilling to part with the weapon, keeping it within reach at all times. While cursed, each time you finish a long rest, you must make a DC 15 Constitution saving throw. A dwarf has disadvantage on this saving throw.
  On a failure, you slowly begin to petrify and your speed is reduced by 5 feet. When your speed becomes 0 feet due to this curse, you become fully petrified. Each time greater restoration is cast on you, your speed increases by 5 feet, up to your normal maximum.
  Remove curse or similar magic can end your attunement to the item. However, the curse can’t be removed from the item by any means short of a wish spell.
  Rules Reminder - Greater Healing
  Casting greater healing requires 100 gp of diamond dust. Staying attuned to this item can be costly!

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