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Tricksters Boots

Wondrous item, fabled (5th-level and higher properties require attunement)
  While you wear these boots, your steps make no sound, regardless of the surface you are moving across.
  Trickster’s Boon (Requires Attunement). As your level increases, you gain the following benefits while you wear these boots.
  5th level. You have advantage on Dexterity (Stealth) checks that rely on moving silently, and you can't be targeted by any divination magic or perceived through magical scrying sensors. In addition, you can use an action to cast the disguise self spell from the boots. Once used, the boots can't be used in this way again until the next dawn.
  9th level. You have advantage on Dexterity (Sleight of Hand) and Dexterity (Stealth) checks and on Dexterity checks made to pick locks or disable traps. In addition, you can use an action to cast the find traps spell from the boots at will.
  13th level. You can cast the dimension door spell from the boots as an action. Once used, the boots can't be used in this way again until the next dawn.
  17th level. You can turn invisible as an action. Anything you are wearing or carrying is invisible with you. You remain invisible until the boots are removed, until you attack or cast a spell, or until you use a bonus action to become visible again.
These soft, black leather boots appear to be well-worn but are otherwise nondescript. Bards, rogues, and tricksters of all kinds often pray to unscrupulous gods, asking for ways to perpetrate greater and more daring deeds without getting caught. Occasionally, such prayers are answered. On one such occasion, Teegum, a particularly resourceful gnome rogue, prayed to the trickster gods for the means to pull off the perfect heist. The next morning, he awoke to find a pair of mysterious, black boots on the floor next to his bed. Teegum smiled, knowing at once his prayers had been answered! That very night, the gnome successfully burglarized the royal treasury vaults of Orpesh. Over the next few months, he committed many more crimes, each seemingly more extravagant and daring than the last—heists that would live on in legend and song. Teegum stole the crown jewels of Ipn-tha; he replaced the golden eggs of the Holy Eagle of Bol with exact replicas then sold the originals for a fabulous sum; he strolled undetected into a secret meeting of the great banking consortium of Dalthoon and left with the contents of each member’s coin purse. No trap could stop him! Before long, he was fabulously wealthy and had earned quite a reputation. Unfortunately, there was one important lesson Teegum, like many criminals, con men, and tricksters needed to learn the hard way. Luck is a two-way street and the gods of deceit also play tricks on their worshippers. It was a lesson the gnome learned late one rainy, ale-soaked night at the point of a poisoned dagger. Grasping frantically at the burning wound in his gut, the last thing Teegum saw before his eyes closed forever was a dagger-wielding thief pulling off his magic boots and running into the dreary night.

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