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Slime Tentacles

1st level transmutation (Bard, Cleric, Druid, Sorcerer, Warlock, Wizard)
  Casting Time: 1 action
  Range: 15 feet
  Components: V, S, M (a bit of slime)
  Duration: Instantaneous
  You grow a slimy tentacle as an extension of your body. Make a melee spell attack roll against a creature within range. It takes 2d4 acid damage and it must make a dexterity saving throw and be restrained by the pseudopod until the start of your next turn.
  At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 2d4 for each slot level above 1st.

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