Robes of Beaurêve
Wondrous item, rare (requires attunement)
Made from the stuff of dreams, the cuffs and hem of
this ethereal robe fade into translucent purple smoke,
and the robes’ lining is sewn from the fabric of the
night sky. A creature wearing these robes can become
temporarily incorporeal, slipping through locked
doors, blood-thirsty demons, or out of uncomfortable
conversations. Owners of such a garment also find
themselves incredibly productive, with washing up
finished and clothes ironed each morning...
Also, it has pockets.
This robe has 3 charges and regains all expended
charges daily at dawn.
Incorporeality. As a bonus action, you can spend 1
charge and become incorporeal until the start of your
next turn. While incorporeal, you gain resistance to
bludgeoning, piercing, and slashing damage from nonmagical attacks and can move through other creatures
and objects as if they were difficult terrain. If you end
your turn inside a creature or object, you are shunted
to the nearest unoccupied space, taking 1d10 force
damage for every 5 f eet you are shunted.
Spellcasting. You can spend charges to cast the
following spells (save DC 15). You must spend a
number of charges equal to the level at which you cast
the spell.
• Daydream*
• Dreamwalk*
• Sleep
Sleepwalker. You can’t be put to sleep against your
will. When you fall into a nonmagical sleep while
wearing these robes, you can specify one intention,
such as ‘organising my collection of buttons’ or ‘oiling my chainmail’. While you sleep, you can perform
light activities that fulfil this intention while still meeting the requirements of a long rest.
Legendary variant: Increase the number of charges to 9 and the recharge to 1d6 + 3. Add the astral
projection and dream spells to Spellcaster. The robe
has the Sleepwalker and Language of the Anomalies
properties:
Sleepwalker. You can’t be put to sleep against your
will. When you fall into a nonmagical sleep while
wearing these robes, you can specify one intention, such as ‘organising my collection of buttons’
or ‘oiling my chainmail’. While you sleep, you
and objects as if they were difficult terrain. If you end
your turn inside a creature or object, you are shunted
to the nearest unoccupied space, taking 1d10 force
you are shunted.
You can spend charges to cast the
). You must spend a
number of charges equal to the level at which you cast
You can’t be put to sleep against your
will. When you fall into a nonmagical sleep while
wearing these robes, you can specify one intention,
such as ‘organising my collection of buttons’ or ‘oiling my chainmail’. While you sleep, you can perform
light activities that fulfil this intention while still meeting the requirements of a long rest.
Increase the number of charg1d6 + 3. Add the astral
spells to Spellcaster. The robe
has the Sleepwalker and Language of the Anomalies
You can’t be put to sleep against your
will. When you fall into a nonmagical sleep while
wearing these robes, you can specify one intention, such as ‘organising my collection of buttons’
or ‘oiling my chainmail’. While you sleep, you
can perform light activities that fulfil this intention
while still meeting the requirements of a long rest.
Language of the Anomalies. While you wear
these robes, you can speak, read, and write Deep
Speech, and have advantage on Charisma checks
made to interact with aberrations.
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