BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Mechanical Tail

Wondrous item, uncommon (requires attunement)
  This item is another creation of the eccentric Anton Spark, tinkerer extraordinaire. This mechanical tail is powered by a magic-infused steam core. Any bipedal creature can wear it on its back and, once attuned, use it as if it was born with a tail.
  While attuned to the mechanical tail you can use it to grapple a target within reach. You have + 2 bonus on Strength (Athletics) checks you make to grapple a target with this tail.
  Steam-powered Strike. As an action, you sweep your tail with wicked, steam-powered ferocity. Each creature within 5 f eet of your must succeed on a DC 13 Dexterity saving throw or take 2d8 slashing damage and be knocked prone. Roll a d4; on a 1 the tail runs out of steam and can’t be used again until after you finish a short rest.
  Rare variant: Increase the bonus to Strength (Athletics) checks to + 3; and change Steam-powered strike’s DC to 15 and its damage to 3d8.
  Very rare variant: Increase the bonus to Strength (Athletics) checks to + 4; and change Steam powered strike’s DC to 16 and its damage to 4d8.
  Legendary variant: Increase the bonus to Strength (Athletics) checks to +6, and change Steam powered strike’s DC to 17 and its damage to 5d10.

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!