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Kraken’s Grasp

Wondrous item, uncommon (requires attunement)
  With a line of aquasilk from the humongous deepstalker spidercrabs of the Indigo Trench, this magical, hook-less fishing rod harbours a disturbing enchantment: The delicate lure at the line’s end—an array of miniature squid tentacles—can morph into a kraken’s sucker-filled tentacle, grabbing hapless passing piscines.
  You have a +5 bonus to any ability checks you make to fish with this item. The fishing line is 60 feet long and is capable of supporting a weight of up to 10,000 pounds. More weight causes the line to snap. If 30 or more slashing damage is dealt to the line in a single blow (AC 10), it snaps. A snapped fishing line grows back the following dawn.
  Kraken’s Whip. As an action while you hold the item in both hands, you can launch the line at a creature you can see within 60 feet of you, causing a giant kraken’s tentacle to form at the line’s end and grasp at the target. Make a melee spell attack against the creature (+ 5 to hit). On a hit, the target takes 3d6 bludgeoning damage and, if it is a Medium or smaller creature, it is grappled (escape DC 13). Creatures grappled by the tentacle have disadvantage on ability checks made to escape the grapple. The grapple immediately ends if you stop holding kraken’s grasp, or if you mentally command it to release the creature as a bonus action.
  Kraken’s Grasp. As a bonus action on subsequent turns you can mentally command the tentacle to squeeze a creature grappled by it. The creature must make a DC 13 Strength saving throw, taking 1d6 bludgeoning damage on a failure or half as much damage on a success.
  Reel. As an action while you hold the item in both hands, you can reel in the tentacle pulling a grappled target up to 30 feet closer to you.
  Rare variant: Increase the fishing bonus to +10, the maximum supported weight to 15,000 lbs, all the DCs to 15, the maximum size of creature that can be grappled to Large, and the bludgeoning damage of the Whip and Grasp properties to 5d6 and 2d6, respectively.
  Very rare variant: Increase the fishing bonus to + 15, the maximum supported weight to 25,000 lbs, all the DCs to 16, the maximum size of creature that can be grappled to Huge, and the bludgeoning damage of the Whip and Grasp properties to 8d6 and 3d6, respectively.

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