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Hookhand Morgan Boatswain

Hookhand Morgan is named for the curved hook he’s fitted over the stump of his left hand. He wears ragged studded leather and rarely fails to flash his scimitar as he directs the pirate crew about the ship. Morgan is a human bandit captain with a hook attack replacing his melee dagger attacks:
  Hook. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage and the target must make a DC 13 Dexterity saving throw or be grappled by Morgan (escape DC 12). Morgan cannot use his hook attack while he has someone grappled.
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