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Griffon’s Maw

Weapon (any axe), uncommon (requires attunement)
  There’s one surefire way to beat a dragon rider in a fight: pluck them from their saddle! On the occasions the Griffon Knights encounter aerially-mounted opponents, a glancing blow from their enchanted axes can summon a radiant talon to hoist their foe aloft, before dropping them. These magic weapons also serve as a safety feature should a rider ever be unseated themselves.
  This item has 7 charges and regains 1d6 + 1 charges daily at dawn.
  Divine Talon. As a bonus action when you hit a creature with an attack using this weapon, you can expend 1 charge to cause a Large, spectral talon of radiant energy to coalesce and attempt to grapple the creature (+5 Strength (Athletics) modifier) . On a success, the creature is hoisted up to 30 feet straight up, where it remains until the end of your next turn, or until you dismiss the talon (no action required). When the talon is dismissed, the creature is dropped.
  Wings of Gold. As a reaction when you throw the axe or when you begin falling, you can expend 1 charge to cause the weapon to grow two golden, spectral wings. Until the end of your next turn, the weapon gains the thrown (20/60 ft.) property, flies back to your hand at the end of each turn, and you gain a flying speed of 10 feet and can hover so long as you hold onto the weapon.
  Rare variant: You gain a +1 bonus to attack and damage rolls with this magic weapon. The axe has a +7 Strength (Athletics) modifier. The flying speed from Wings of Gold increases to 30 feet.
  Very rare variant: You gain a +2 bonus to attack and damage rolls with this magic weapon. The axe has a +8 Strength (Athletics) modifier. The flying speed from Wings of Gold increases to 60 feet.

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