BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Evening Moon

Weapon (chakram), rare (requires attunement)
  This three-quarter chakram can sustain itself in flight, returning to its wielder after lacerating its target. Equally lethal in both melee and ranged combat, this weapon is favoured by assassins of the astral sea for its ability to create a moving sphere of shadow, aiding its wielder to slip through enemy lines unseen, even in broad daylight.
  This magic weapon grants a +1 bonus to attack and damage rolls made with it, and it returns to your hand immediately after it is used to make a ranged attack. When you hit a creature with the shapechanger tag with this weapon, the creature must succeed on a DC 15 Constitution saving throw or instantly revert to its original form and be unable to assume a different form for the next minute.
  Dusk. While you hold this item you can, as an action, create a 20-foot sphere centred on you in which all light becomes dim. This sphere lasts for 1 hour, or until you dismiss it as a bonus action, and it follows you when you move. While Dusk is active, you can hide when only lightly obscured, and you can take the Hide action as a bonus action. Once you use this property, you can’t do so again until the following dusk.
  Chakram. A chakram is a martial melee weapon that deals 1d6 slashing damage on a hit and has the finesse, light, and thrown (range 30/90 feet) properties
  Uncommon variant: Remove the attack and damage roll bonus, decrease the DC to 13. The Dusk property lasts 10 minutes instead of 1 hour. Very rare variant: Increase the attack and damage roll bonus to + 2, the DC to 16, Dusk lasts for 8 hours instead of 1 hour, and the item gains the New Moon property:
  New Moon. After you use the Dusk property, but before the next dusk, you can use an action to cast the invisibility spell on yourself. Once you use this property, you can’t do so again until the following
  Legendary variant: Increase the attack and damage roll bonus to + 3, the DC to 17, Dusk can be activated at will (it no longer needs to recharge), and the item gains the New Moon property.

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!