Crimson Tyrant
Weapon (any axe), very rare (requires attunement)
This fiery axe is the masterpiece of the renowned
elven smith, Rhuinon, and their final entry into the
ongoing contest to curry the favour of the mysterious Forgemaster. Meticulously crafted to evoke the
arrogant ferocity of the red dragon, Rhuinon is sure
this formidable weapon will grant them a resounding
victory over their competitors.
This magic axe deals an extra 1d8 fire damage to
any target it hits. While holding the axe, you have
advantage on Intimidation checks against humanoids that perceive themselves as having a lower social
standing than you (GM’s discretion). The axe has 12
charges and regains 1d8 + 4 expended charges daily
at dawn.
Kneel Before Me. As a bonus action while holding
this axe, you can target a creature you can see within
30 feet of you and expend 1 charge to channel the
tyrannical might of a red dragon. When you do, your
axe flares with intense flames and an illusory burning
crown momentarily manifests over your head. The
creature must succeed on a DC 16 Wisdom saving
throw or fall prone, prostrating itself before you.
Punish the Defiant. Much like a red dragon can’t
abide when others defy its mandates, neither do you.
When a creature you can see within 30 feet of you
succeeds on a saving throw against one of your spells
or effects and you are holding this axe, you can use
your reaction to expend 2 charges to force it to make
a DC 16 Constitution saving throw as hot air surrounds the target. The creature takes 4d6 fire damage
on a failed save, or half as much damage on a successful one.
Rare variant. Reduce the extra fire damage on a
hit to 1d6. Reduce the number of charges to 6 and the
save DCs to 15. The axe regains 1d4 + 2 expended
charges daily at dawn. Reduce the damage of Punish
the Defiant to 3d6.
Legendary variant. Increase the extra fire damage
on a hit to 1d10. Increase the save DCs to 18. Kneel
Before Me no longer costs 1 charge to use.
Crimson Tyrant
Weapon (any axe), very rare (requires attunement)
This fiery axe is the masterpiece of the renowned
elven smith, Rhuinon, and their final entry into the
ongoing contest to curry the favour of the mysterious Forgemaster. Meticulously crafted to evoke the
arrogant ferocity of the red dragon, Rhuinon is sure
this formidable weapon will grant them a resounding
victory over their competitors.
This magic axe deals an extra 1d8 fire damage to
any target it hits. While holding the axe, you have
Intimidation checks against humanoids that perceive themselves as having a lower social
standing than you (GM’s discretion). The axe has 12
and regains 1d8 + 4 expended charges daily
As a bonus action while holding
this axe, you can target a creature you can see within
of you and expend 1 charge to channel the
tyrannical might of a red dragon. When you do, your
axe flares with intense flames and an illusory burning
crown momentarily manifests over your head. The
creature must succeed on a DC 16 Wisdom saving
, prostrating itself before you.
Much like a red dragon can’t
abide when others defy its mandates, neither do you.
When a creature you can see within 30 feet of you
succeeds on a saving throw against one of your spells
or effects and you are holding this axe, you can use
2 charges to force it to make
DC 16 Constitution saving throw as hot air surrounds the target. The creature takes 4d6 fire damage
on a failed save, or half as much damage on a success-
Reduce the extra fire damage on a
. Reduce the number of charges to 6 and the
1d4 + 2 expended
charges daily at dawn. Reduce the damage of Punish
Increase the extra fire damage
18
Rare variant. Reduce the extra fire damage on a
hit to 1d6. Reduce the number of charges to 6 and the
save DCs to 15. The axe regains 1d4 + 2 expended
charges daily at dawn. Reduce the damage of Punish
the Defiant to 3d6.
Legendary variant. Increase the extra fire damage
on a hit to 1d10. Increase the save DCs to 18. Kneel
Before Me no longer costs 1 charge to use
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