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Continual Flame

Source: Player's Handbook
  2nd-level evocation
  Casting Time: 1 action Range: Touch Components: V, S, M (ruby dust worth 50 gp, which the spell consumes) Duration: Until dispelled
  A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
  Spell Lists. Artificer, Cleric, Druid, Wizard

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